Logo

22 Facts About Chance Thomas

1.

Chance Thomas's music has received critical acclaim and commercial success, including an Oscar, an Emmy, and billions of dollars in sales worldwide.

2.

Chance Thomas is the author of the university textbook Composing Music for Games: The Art, Technology and Business of Video Game Scoring.

3.

Chance Thomas now serves as VP of Music and Creative Development for HUGEsound Post Production.

4.

Chance Thomas is considered the father of game music Grammy eligibility and was honored in 2013 with the Game Audio Network Guild's Recognition Award.

5.

Chance Thomas worked at UPS, putting his music on hold while pursuing a business degree at Central Oklahoma State University.

6.

Chance Thomas began his professional career as a performer, singing and playing piano as well as keyboard at ski resorts in the Rocky Mountains and on cruise ships in the Caribbean.

7.

Chance Thomas made several orchestral scores for public service announcements produced by non-profits like The Salvation Army, The Church of Jesus Christ of Latter-day Saints, and The United Way.

Related searches
Brigham Young
8.

Chance Thomas emerged into the video game industry in 1996.

9.

At the time, Sierra Online was looking for a full-time composer, and Chance Thomas moved back to California to take the job.

10.

Chance Thomas led the design and implementation of one of the world's first successful adaptive music systems based on digital audio streams.

11.

Chance Thomas pioneered new techniques for composing game music, including ambient set matrices and interactive scoring maps.

12.

When Sierra Online closed the doors of its California studio in 1998, Chance Thomas opened HUGEsound, located just outside Yosemite National Park.

13.

In 2007, Chance Thomas relocated HUGEsound to Utah and continued to compose for high-profile game titles like Avatar: the Game, Heroes of Might and Magic, and DOTA 2.

14.

On June 16,2017, Chance Thomas released The Lord of the Rings Online: 10th Anniversary Commemorative Soundtrack through HUGEsound Records.

15.

In 1998, Chance Thomas launched HUGEsound in Oakhurst, California as a full-service audio development company to service clients in film and gaming.

16.

In September 2016, Chance Thomas sold HUGEsound to R Legacy Entertainment, a privately held umbrella corporation containing a diversified portfolio of entertainment companies in Nashville, Los Angeles, and Salt Lake City.

17.

Chance Thomas has served in volunteer capacities for community councils, universities, churches, food banks and industry organizations throughout his career.

18.

Chance Thomas has served on Advisory Boards for the Musicians Institute, Brigham Young University and Full Sail University.

19.

Chance Thomas speaks regularly at universities, colleges and professional conferences on the art, craft, tech, and business of music scoring.

20.

Chance Thomas has spoken at the University of Southern California, University of Michigan, San Francisco Conservatory of Music, Cincinnati Conservatory of Music, Oklahoma City University, Berklee College of Music, Full Sail University, Musicians Institute, VRDC, FMX Animation Conference, GameSoundCon and the Game Developers Conference, among many others.

21.

Chance Thomas won the Ace of Spades Award from GDC in 2010, given to the speaker with the highest rated talk of the entire conference.

22.

In 2016 CRC Press released Chance Thomas's textbook, Composing Music for Games: The Art, Technology and Business of Video Game Scoring.