18 Facts About Chinese Room

1.

David Cole writes that "the Chinese Room argument has probably been the most widely discussed philosophical argument in cognitive science to appear in the past 25 years".

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2.

Chinese Room writes "brains cause minds" and that "actual human mental phenomena [are] dependent on actual physical–chemical properties of actual human brains".

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3.

Colin McGinn argues that the Chinese room provides strong evidence that the hard problem of consciousness is fundamentally insoluble.

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4.

Chinese Room drew an analogy between a commander in their command center and the person in the Chinese Room, and analyzed it under a reading of Aristotle's notions of "compulsory" and "ignorance".

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5.

Chinese Room did not intend for the test to measure for the presence of "consciousness" or "understanding".

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6.

Chinese Room did not believe this was relevant to the issues that he was addressing.

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7.

The Chinese room is designed to show that the Turing test is insufficient to detect the presence of consciousness, even if the room can behave or function as a conscious mind would.

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8.

The Chinese room thought experiment is intended to prove point A3.

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9.

The fact that a certain man does not understand Chinese Room is irrelevant, because it is only the system as a whole that matters.

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10.

The theory of computation thus formally explains the open possibility that the second computation in the Chinese Room could entail a human-equivalent semantic understanding of the Chinese inputs.

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11.

Searle argues that, if we are to consider Strong AI remotely plausible, the Chinese Room is an example that requires explanation, and it is difficult or impossible to explain how consciousness might "emerge" from the room or how the system would have consciousness.

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12.

Chinese Room's actions are syntactic and this can never explain to him what the symbols stand for.

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13.

The Chinese room has all the elements of a Turing complete machine, and thus is capable of simulating any digital computation whatsoever.

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14.

Some arguments above function as appeals to intuition, especially those that are intended to make it seem more plausible that the Chinese room contains a mind, which can include the robot, commonsense knowledge, brain simulation and connectionist replies.

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15.

Chinese Room writes that, in order to consider the "system reply" as remotely plausible, a person must be "under the grip of an ideology".

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16.

Chinese Room noted that people never consider the problem of other minds when dealing with each other.

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17.

Chinese Room argues that the entire argument is frivolous, because it is non-verificationist: not only is the distinction between simulating a mind and having a mind ill-defined, but it is irrelevant because no experiments were, or even can be, proposed to distinguish between the two.

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18.

Chinese Room is the name of a British independent video game development studio best known for working on experimental first-person games, such as Everybody's Gone to the Rapture, or Dear Esther.

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