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21 Facts About Chris Sawyer

1.

Christopher Sawyer is a Scottish video game designer and programmer.

2.

Chris Sawyer is best known for creating Transport Tycoon, which has been considered "one of the most important simulation games ever made", and the best-selling RollerCoaster Tycoon series.

3.

Chris Sawyer had an interest in computers and programming from an early age, writing simple scripts in BASIC on a ZX81 at a local store in Doune.

4.

Chris Sawyer graduated with a degree in Computer Science and Microprocessor Systems from the University of Strathclyde in Glasgow.

5.

Chris Sawyer began to write games in Z80 machine code on his Memotech MTX home computer and then later on an Amstrad CPC series home computer.

6.

Chris Sawyer sent tapes containing his games to Memotech, who arranged first publications of his titles.

7.

Chris Sawyer faced issues with Megastar failing to pay him royalties on continued sales of his games, and the revenue was only enough to buy him a disk drive and printer.

8.

From 1988 to 1993, Chris Sawyer worked on MS-DOS conversions of Amiga games and was involved in many projects, including Virus, Conqueror, Campaign, Birds of Prey, Dino Dini's Goal and Frontier: Elite II.

9.

The title sold well, and Chris Sawyer immediately sought to create a sequel.

10.

Chris Sawyer had been interested in the engineering aspect of roller coasters for some years, but had only ridden a handful of them, including Wild Mouse at Blackpool Pleasure Beach and Thunder Loop Express at Loudoun Castle.

11.

Chris Sawyer developed the game in x86 assembly language by himself, using only the services of freelance graphic designer Simon Foster and composer Allister Brimble.

12.

Chris Sawyer later used some of the revenue from Transport Tycoon to travel across Europe and the United States, and developed a lifelong interest in roller coasters.

13.

Chris Sawyer served as a consultant for Atari in the development of RollerCoaster Tycoon 3, which was designed by Frontier Developments and released later in 2004.

14.

Chris Sawyer had understood that further development of the franchise would require 3D graphics but was not interested and left the work to Frontier.

15.

In November 2005, Chris Sawyer sued Atari, claiming that they had failed to pay him certain royalties.

16.

Chris Sawyer continued to work with Origin8 to bring the first two RollerCoaster Tycoon games into RollerCoaster Tycoon Classic released for mobile in December 2016.

17.

Chris Sawyer has little involvement with these titles, beyond playing the occasional build.

18.

In 2022, Chris Sawyer extended Atari's rights to the franchise for another decade.

19.

On 1 November 2024 it was announced that Chris Sawyer had entered into an agreement with Atari to allow them to acquire the Transport Tycoon intellectual property.

20.

Chris Sawyer has expressed a dislike of modern 3D graphics, describing this as a reason he let Frontier develop RollerCoaster Tycoon 3.

21.

Chris Sawyer gave his favourites as Taron, Zadra, Balder, and Ravine Flyer II.