In computer architecture, a bus is a communication system that transfers data between components inside a computer, or between computers.
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In computer architecture, a bus is a communication system that transfers data between components inside a computer, or between computers.
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The Computer bus connecting the CPU and memory is one of the defining characteristics of the system, and often referred to simply as the system Computer bus.
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An address Computer bus is a Computer bus that is used to specify a physical address.
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The width of the address Computer bus determines the amount of memory a system can address.
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For example, a 32-bit address Computer bus can be implemented by using 16 lines and sending the first half of the memory address, immediately followed by the second half memory address.
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Memory bus is the bus which connects the main memory to the memory controller in computer systems.
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An attribute generally used to characterize a Computer bus is that power is provided by the Computer bus for the connected hardware.
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Simplest system Computer bus has completely separate input data lines, output data lines, and address lines.
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Early microcomputer bus systems were essentially a passive backplane connected directly or through buffer amplifiers to the pins of the CPU.
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Memory and other devices would be added to the Computer bus using the same address and data pins as the CPU itself used, connected in parallel.
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All the equipment on the Computer bus had to talk at the same speed, as it shared a single clock.
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Such Computer bus systems are difficult to configure when constructed from common off-the-shelf equipment.
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The result was that the Computer bus speeds were now very much slower than what a modern system needed, and the machines were left starved for data.
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