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facts about david gobel.html

11 Facts About David Gobel

facts about david gobel.html1.

David Gobel is and CEO of the Methuselah Foundation, CEO of the Methuselah Fund, and one of the first to publicly advance the idea of longevity escape velocity, even before this term was formulated.

2.

David Gobel oversaw Methuselah's funding of the 2015 sequencing of the longest-lived mammal, the bowhead whale, which can live more than 200 years.

3.

David Gobel has directed Methuselah's investment in a variety of companies developing breakthrough technologies and clinical interventions in regenerative medicine.

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Under David Gobel, Methuselah has sponsored several competitions to encourage scientific innovation that can benefit longevity:.

5.

David Gobel was instrumental in the 2007 creation of a new rejuvenation research program called "Strategies for engineered negligible senescence", to help identify, repair and remove cell-level damage before it causes systemic harm.

6.

David Gobel was responsible for multiple investments in cutting-edge security capabilities, including the VOXER iPhone app and the world's first hand-held mass spectrometer.

7.

David Gobel conceived and co-designed the IdeaFactory, DHS's innovation management system.

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8.

David Gobel developed corporate and technology strategy at Eyegaze, a company that develops an advance eye-driven communication device.

9.

From 1996 to 2002, David Gobel was president of Obvious Software LLC, a venture project to design and build the world's first fully independent artificial intelligence robotic online professional stock trading system.

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David Gobel developed VastMind, a cloud-enabled parallel processing grid computing application to utilize wasted CPU cycles in broadband and LAN connected computers.

11.

David Gobel co-founded Starbright in 1995, partnering with Steven Spielberg, Intel, Sprint, and Tandem Computers to design and create Starbright World, a broadband network that allowed sick kids at thousands of homes and over 110 children's hospitals to "go out and play" in a rich virtual world where they can communicate with friends and family.