Game testing, a subset of game development, is a software testing process for quality control of video games.
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Game testing, a subset of game development, is a software testing process for quality control of video games.
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The primary function of game testing is the discovery and documentation of software defects.
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Interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, critical evaluation skills, and endurance.
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In recent years the field of game testing has come under fire for being extremely strenuous and unrewarding, both financially and emotionally.
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Game testing testers are observant individuals and can spot minor defects in the game build.
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In contrast, game testing is highly focused on finding bugs using established and often tedious methodologies before alpha version.
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Early in the game development process the testing team is small and focuses on daily feedback for new code.
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Game testing is normally a full-time job for experienced testers; however, many employees are hired as temporary staff, such as beta testers.
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Many methods, such as unit Game testing, are borrowed directly from general software Game testing techniques.
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Consoles, the majority of Game testing is not performed on a normal system or consumer unit.
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