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35 Facts About Goichi Suda

facts about goichi suda.html1.

Goichi Suda, known by his alias Suda51, is a Japanese video game director, designer, and writer.

2.

Goichi Suda has contributed to most of the company's projects, taking on a more managerial role following No More Heroes in 2007.

3.

Goichi Suda's work is characterized by a focus on themes of crime, and the clash of people with different ideals.

4.

Goichi Suda was born in the city of Ueda in Japan's Nagano Prefecture on January 2,1968, and lived in the region until moving to Tokyo when he was eighteen.

5.

Goichi Suda has spoken little of his early life, but he did not have a good relationship with his family, and disliked living in Nagano.

6.

Goichi Suda wished to design video games from an early age.

7.

Goichi Suda managed to get an interview with and hired by Human Entertainment.

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8.

In later years, Goichi Suda would come to be known by the nickname "Goichi Suda51".

9.

Goichi Suda, who had gathered a fan base from his work at Human, generated controversy by killing off the main character in Moonlight Syndrome.

10.

Goichi Suda sensed that Human Entertainment, which would declare bankruptcy the following year, was not a secure position.

11.

Goichi Suda was initially approached by ASCII Entertainment, who acted as the game's publishers and provided funding.

12.

Goichi Suda acted as director, co-writer and designer for the game.

13.

Alongside this, Goichi Suda had the responsibility of acting as the studio's CEO, so he felt responsible for ensuring everyone got paid.

14.

Goichi Suda pitched to other publishers, eventually gaining the support of Victor Interactive Software.

15.

Goichi Suda next acted as a producer and designer for Michigan: Report from Hell.

16.

Goichi Suda created the initial concept around the idea of mist, but then created the camera-based and monstrous aspects to evoke terror.

17.

Goichi Suda was given high creative freedom by Mikami, allowing Goichi Suda to create an experimental game for an international audience.

18.

Goichi Suda developed the title for the Wii as he had been one of the first to see the hardware first-hand, and saw the possibilities of the Wii controls for sword-based action.

19.

Goichi Suda continued to be involved with writing and planning for Shadows of the Damned, Lollipop Chainsaw, Black Knight Sword and Killer is Dead.

20.

Goichi Suda returned as a director for the next two titles in the No More Heroes series; the spin-off Travis Strikes Again, and the third and intended final mainline entry No More Heroes III.

21.

Alongside his original work, Goichi Suda collaborated with other companies and video game creators on a variety of original and licensed projects.

22.

Goichi Suda directed and wrote the video games Blood+: One Night Kiss and Samurai Champloo: Sidetracked for Bandai Namco.

23.

Goichi Suda collaborated with Mikami on both Killer7 and Shadows of the Damned, with the former proving the better experience.

24.

Goichi Suda later attributed much of the design and scenario concept for Shadows of the Damned to Massimo Guarini, including the in-game weapon character Big Boner.

25.

Goichi Suda collaborated on Lollipop Chainsaw with American writer-director James Gunn, who co-wrote the script with Suda and helped extensively with the English version.

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26.

Goichi Suda worked as a designer, co-director and co-writer on Fatal Frame: Mask of the Lunar Eclipse, the fourth entry in the Fatal Frame series.

27.

Goichi Suda created the initial concept, then gave the project to Tokyo Jungle producer Yohei Kataoka, having been impressed by Tokyo Jungle and wanting someone who could do "crazy" work.

28.

Outside gaming, Goichi Suda collaborated with Hideo Kojima as scenario writer for Sdatcher, a radio drama based on Kojima's early video game Snatcher.

29.

Goichi Suda has stated in numerous interviews that his work is inspired by "punk", referring to the breaking of traditional game rules rather than the music genre.

30.

In explaining this concept, Goichi Suda said that many games were basically "copycats", mimicking other successful titles in their gameplay and themes rather than striving for something groundbreaking or unconventional.

31.

Goichi Suda's liking of Kafka was originally expressed in Kurayami, an in-development title based on The Castle, with a focus on nighttime combat and survival.

32.

When creating Lollipop Chainsaw, Goichi Suda used the series Buffy the Vampire Slayer to flesh out his initial concept.

33.

Goichi Suda's focus on death is because he feels it needs a rationale behind it, and so he focuses on those closely tied with death such as assassins.

34.

Sexuality, while a big part of many of Goichi Suda's works, is not an important element from his perspective, and when used he is attempting to express a core part of the overall story and theme; some elements of his later work had him worried that Grasshopper and himself would become associated with erotic content.

35.

Michigan: Report from Hell and Fatal Frame: Mask of the Lunar Eclipse are the only titles Goichi Suda directly worked on to focus on horror, a genre Goichi Suda generally dislikes.