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24 Facts About Hideki Kamiya

1.

Hideki Kamiya is a Japanese video game designer and director.

2.

Hideki Kamiya began his career in 1994 with Capcom, where he directed Resident Evil 2, Devil May Cry, Viewtiful Joe, and Okami.

3.

Hideki Kamiya was named one of the top 100 game creators of all-time by IGN in 2009.

4.

Hideki Kamiya was born in 1970 in Matsumoto in Nagano Prefecture.

5.

In high school, Hideki Kamiya bought a NEC PC-8801 to study programming, but ended up playing video games every day.

6.

Hideki Kamiya loved monster movies such as Godzilla and Ultraman as a child.

7.

When reading an interview from the Family Computer Magazine that featured game creators Shigeru Miyamoto and Masanobu Endo, Hideki Kamiya decided he would become a video game developer.

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8.

Hideki Kamiya was turned down by Sega and had an application accepted by Namco.

9.

The game was directed by Hideki Kamiya, who led the team, which was composed of newer Capcom employees and over half of the staff from the original Resident Evil.

10.

Hideki Kamiya eventually stepped back to an overseeing role as producer, and only demanded to be shown the current build once a month.

11.

Hideki Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to "Dante".

12.

Hideki Kamiya gave Morihashi freedom in terms of the story's retcons regarding Vergil's history.

13.

Hideki Kamiya provides the voice for Six Machine in the game.

14.

The game was originally built around "depict[ing] a lot of nature", but had no central concept or theme, according to Hideki Kamiya, who served as the game's director.

15.

Hideki Kamiya eventually created a minute-long demonstration movie showing a wolf running about a forest, with flowers blossoming in its wake, but still lacked any gameplay.

16.

Hideki Kamiya wrote the story to Bayonetta 2, released on the Wii U in October 2014.

17.

Hideki Kamiya has stated he is interested in making a new Star Fox game, and due to a lot of fans asking him on Twitter repeatedly, he was encouraged to submit ideas to Nintendo without success.

18.

Hideki Kamiya was working on Scalebound, a new game for Microsoft Studios until its cancellation in January 2017.

19.

Hideki Kamiya said in a later interview that he felt that the direction that PlatinumGames was going in terms of game development was away from celebrating a creator's individuality, a factor that was emphasized during his time with Capcom Team 4.

20.

Hideki Kamiya's departure was announced publicly in September 2023, and formally left PlatinumGames on October 12,2023.

21.

Koyama suggested that Hideki Kamiya found his own studio to create the games he wanted.

22.

At this point, Hideki Kamiya was under a one-year non-compete agreement prevent him from working on any games, and kept his involvement with Clovers low-key.

23.

Those who have met Hideki Kamiya describe him as having a soft-spoken, friendly personality, but he has earned a contrasting reputation among some on Twitter for referring to non-Japanese-speaking fans using highly offensive language, and blocking large numbers of them for tweeting him in any language other than Japanese, including users responding in English to tweets he made exclusively in English.

24.

Hideki Kamiya's blocking has become an inside joke with fans, to the point that getting blocked or unblocked became a stretch reward for The Wonderful 101: Remastered Kickstarter.