LightWave 3D is a 3D computer graphics program developed by NewTek.
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LightWave 3D is a software package used for rendering 3D images, both animated and static.
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Programmers can expand LightWave 3D's capabilities using an included SDK which offers Python, LScript scripting and C language interfaces.
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Originally intended to be called "NewTek 3D Animation System for the Amiga", Hastings later came up with the name "LightWave 3D", inspired by two contemporary high-end 3D packages: Intelligent Light and Wavefront.
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LightWave 3D has been available as a standalone application since 1994, and version 9.
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LightWave 3D was used to create special effects for the television series Babylon 5, Star Trek: Voyager, Space: Above and Beyond, seaQuest DSV, Lost, and Battlestar Galactica.
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LightWave 3D 11 is used for all genres of 3D content creation-from film and broadcast visual effects production, to architectural visualization, and game design.
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LightWave 3D is composed of separate programs, primarily Modeler and Layout.
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LightWave 3D provides dynamics physics systems supporting hard and soft body motion, deformation, constraint, motorization, environments, and particles.
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LightWave 3D includes both Bullet and legacy proprietary dynamics engines.
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LightWave 3D comes with a nodal texture editor that comes with a collection of special-purpose material shaders.
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NewTek expanded LightWave 3D's parameter setting capabilities with a node graph architecture for LightWave 3D 9.
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