MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids.
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MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids.
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The MakeHuman approach is to use sliders with common parameters like height, weight, gender, ethnicity and muscularity.
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Development of MakeHuman is derived from a detailed technical and artistic study of the morphological characteristics of the human body.
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In 2004, MakeHuman won the Suzanne Award as best Blender Python script.
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Ancestor of MakeHuman was MakeHead, a python script for Blender, written by Manuel Bastioni, artist and coder, in 1999.
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MakeHuman Team developed a model that combines different anatomical parameters to transition smoothly from the infant to the elderly, from man to woman and from fat to slim.
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The current MakeHuman mesh has evolved through successive steps of MakeHuman project, incorporating lessons learned, community feedback and the results of considerable amounts of studies and experimentation.
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MakeHuman mesh is used in industrial design, to verify the anthropometry of a project, and in virtual reality research, to quickly produce avatars from measures or camera views.
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MakeHuman characters are used in biomechanics and biomedical engineering, to simulate the behaviour of the human body under certain conditions or treatments.
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MakeHuman can be used for nonverbal behavior research, like facial expressions, which involve the use of Facial Action Coding System.
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