Computer-mediated reality refers to the ability to add to, subtract information from, or otherwise manipulate one's perception of reality through the use of a wearable computer or hand-held device such as a smartphone.
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Computer-mediated reality refers to the ability to add to, subtract information from, or otherwise manipulate one's perception of reality through the use of a wearable computer or hand-held device such as a smartphone.
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Mediated reality is a proper superset of mixed reality, augmented reality, and virtual reality, as it includes, for example, diminished reality.
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Computer-mediated reality has been used to enhance visual perception as an aid to the visually impaired.
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Use of computer-mediated reality to diminish perception, by the removal or masking of visual data, has been used for architectural applications, and is an area of ongoing research.
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Long-term effects of altering perceived Mediated reality have not been thoroughly studied, and negative side effects of long-term exposure might be possible.
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Applications of mediated reality include devices that help people see better, as well as devices for gaming and equipment repair, telemedicine, remote expert advice interfaces, and wayfinding.
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Mediated reality is used in robotics and drawing applications such as the "Loose and Sketchy" drawing package.
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One key application of computer-mediated reality is healthcare and medicine, which has become a popular research area, specifically beginning in the 1990s with the field growing larger over time.
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Virtual Mediated reality has been used to aid those with a fear of heights, anxiety, depression, and autism.
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Mediated reality is related to other concepts such as augmented reality, virtual reality, mixed reality, etc.
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