Megami Tensei, marketed internationally as Shin Megami Tensei, is a Japanese media franchise created by Aya Nishitani, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki.
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Shin Megami Tensei II is one of the notable early exceptions to the series' common setting, as it is set in a science fiction-styled future despite still including fantasy elements.
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Each title focuses on the extraordinary invading the ordinary world, though the two main Megami Tensei series focus on different things: Shin Megami Tensei focuses more on the main protagonist gaining the power needed to survive in a world ruled over by tyrannical deities, while Persona focuses on interpersonal relationships and the psychology of a group of people.
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Megami Tensei series began life as a media expansion of the Digital Devil Story series, a trilogy of science-fantasy novels written by Aya Nishitani during the 1980s.
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Ito first worked on Megami Tensei II, joining the team after development to write the script, along with working with the script and being part of the debug team.
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Megami Tensei later became well known for his work on the Persona titles.
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Megami Tensei was responsible for suggesting many of the game's darker features, defining the series' eventual identity.
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Megami Tensei starts his artwork with pencil, and then scans them onto a computer so other artists can work on them digitally.
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Megami Tensei later had minor roles in artwork and character design in the first Persona and Soul Hackers.
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Megami Tensei later did the secondary characters for the Persona 2 duology, and was part of the team checking over the PlayStation ports of the first three Shin Megami Tensei games, as well as minor work on Nocturne.
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