Mirror's Edge is an action-adventure platform game developed by DICE and published by Electronic Arts.
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Mirror's Edge is an action-adventure platform game developed by DICE and published by Electronic Arts.
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Mirror's Edge is an action-adventure platform game where the player must control the protagonist, Faith Connors, from a first-person perspective and navigate a city.
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Mirror's Edge is set in a near-future city where life is comfortable and crime is almost non-existent.
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Mirror's Edge's finds that they are behind Project Icarus, a program designed to train special forces to eliminate Runners and control the city.
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Mirror's Edge's explains that Pope had to be killed because he was seen as a threat, especially once he discovered Project Icarus.
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Mirror's Edge was developed by the Swedish company DICE as part of an effort to create something fresh and interesting, anticipating a need to diversify away from the successful Battlefield franchise the studio was known for.
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Mirror's Edge explained that he was interested in a strong female character that would appeal to both women and men, and who became a hero not because of high-tech weapons, but because of her physical abilities.
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Mirror's Edge deliberately makes use of strong primary colors, with outdoor environments predominantly featuring white and distinctively lacking in green.
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Mirror's Edge was first revealed to be in development when an image of Faith holding a pistol was released in June 2007.
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Mirror's Edge felt that the game lacks depth because it forces the player to follow a predefined path, thus failing to capture anything that made parkour popular, while GameRevolution found the game to be very frustrating and unforgiving.
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At the 2008 Spike Video Game Awards, Mirror's Edge was nominated for Best Action Adventure Game, but lost to Grand Theft Auto IV.
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