25 Facts About Motoko Kusanagi

1.

Motoko Kusanagi's is a synthetic "full-body prosthesis" augmented-cybernetic human employed as the field commander of Public Security Section 9, a fictional anti-cybercrime law-enforcement division of the Japanese National Public Safety Commission.

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2.

Motoko Kusanagi's body was designed by the manga author and artist Masamune Shirow to be a mass production model so she would not be conspicuous.

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3.

Motoko Kusanagi's is a fiercely independent and capable leader who has proven herself under fire countless times.

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4.

Motoko Kusanagi was then able to describe her as a human who was chosen to gain this superhuman power; she probably believes that she has an obligation to use that ability for the benefit of others.

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5.

English voice actor and director Mary Elizabeth McGlynn states she loved playing the role of Motoko Kusanagi and described her as "someone [who] was that strong, and still kind of feminine at times, but kick-ass".

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6.

Major Motoko Kusanagi is one such person, living in a full-body prosthesis after an accident as a child; her only organic parts are her brain and spinal cord.

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7.

The Arise series details Motoko Kusanagi forming the current team roster to her own specifications.

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8.

Motoko Kusanagi is a leading expert in fourth-generation warfare and cyberbrain combative warfare.

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9.

The Stand Alone Complex television series, establishes that Motoko Kusanagi has lived within cyborg “shells” practically since birth.

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10.

The Arise video series confirms that Motoko Kusanagi earned her military rank “Major” by serving in the JGSDF.

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11.

Motoko Kusanagi earned her reputation as “Fire Starter, ” a master computer hacker, through years of experience and activity.

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12.

Motoko Kusanagi is often portrayed wearing provocative dress and attire and experiments with "human vices" in an attempt to understand that part of her humanity, and in particular her femininity.

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13.

Since each of these have independent storylines, the physical and mental characteristics of Motoko Kusanagi has been modified in different ways to reflect the focus of the story; these changes are reflected in the different ways that artists draw her.

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14.

Motoko Kusanagi is a commanding presence when on assignment, but trades insults with her troops.

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15.

Motoko Kusanagi's is very light-hearted and immature on some occasions.

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16.

Motoko Kusanagi's identifies herself as containing "Motoko Kusanagi" elements, along with Project 2501, the Puppeteer.

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17.

Motoko Kusanagi's is identified as "Motoko 11" hinting that there is more than one.

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18.

Motoko Kusanagi is frequently portrayed in the film as contemplative and brooding, in contrast to the down-to-earth nature of her partner Batou.

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19.

Motoko Kusanagi's is given false memories and subsequently employed by Section 9.

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20.

Motoko Kusanagi's underwent cyberization at a very early age and had trouble adapting to the use of her body which resulted in her inadvertently breaking one of her favorite dolls.

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21.

Motoko Kusanagi's was once a little girl who had been in a plane crash causing her to be in a coma.

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22.

Motoko Kusanagi's first appears on a building jumping off into the darkness.

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23.

Motoko Kusanagi's is suspected of being the Puppeteer, but is no longer suspected when she rescues Togusa from a suicide attempt.

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24.

Motoko Kusanagi is a player character in Ghost in the Shell for the PlayStation, Ghost in the Shell: Stand Alone Complex for the PlayStation 2, Ghost in the Shell: Stand Alone Complex for the PlayStation Portable, and Ghost in the Shell: Stand Alone Complex - First Assault Online for Microsoft Windows.

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25.

Motoko Kusanagi ranked 13th in IGN's list of the top anime characters of all time in 2009, commenting that "though she may be cool, professional, and mostly artificial, she's unquestionably human, and following her adventures through Ghost in the Shell was never less than fascinating".

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