ReCore is an action-adventure and platform video game developed by Comcept and Armature Studio, with assistance from Asobo Studio, and published by Microsoft Studios for Microsoft Windows and Xbox One.
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ReCore is an action-adventure and platform video game developed by Comcept and Armature Studio, with assistance from Asobo Studio, and published by Microsoft Studios for Microsoft Windows and Xbox One.
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ReCore is an action-adventure and platform game played from a third-person perspective.
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ReCore's can make out voices coming from the core – including her father's – thus deducing that it is a transmission of sorts.
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ReCore's finds a lost crawler filled with parietal art indicating that Victor had manipulated the other corebots to attack the maintenance habitats.
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ReCore's learns that the ships, once orbiting Far Eden while waiting for its terraforming to complete, are long gone, having been destroyed by Victor.
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ReCore was designed by Comcept, which is a development studio founded by former Capcom employee Keiji Inafune.
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ReCore was first revealed at E3 2015 during Microsoft's opening press conference.
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ReCore received "mixed or average" reviews, according to review aggregator Metacritic.
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ReCore felt the fetch quests were repetitive and over represented as part of the gameplay experience, and that it failed to do justice to the narrative.
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Honea concluded that the "first couple of hours of ReCore were almost downright magical" but grew disenchanted with everything but the story, which was seen as its only redeeming quality.
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ReCore cited its extensive loading times as one of the most frequent offenders, which would cause the game to crash.
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