16 Facts About SpeedTree

1.

SpeedTree is a group of vegetation programming and modeling software products developed and sold by Interactive Data Visualization, Inc that generates virtual foliage for animations, architecture and in real time for video games and demanding real time simulations.

FactSnippet No. 1,633,385
2.

SpeedTree has been licensed to developers of a range of video games for Microsoft Windows, and the Xbox and PlayStation console series since 2002.

FactSnippet No. 1,633,386
3.

SpeedTree has been used in more than 40 major films since its release in 2009, including Iron Man 3, Star Trek Into Darkness, Life of Pi and Birdman, and was used to generate the lush vegetation of Pandora, in Avatar.

FactSnippet No. 1,633,387
4.

SpeedTree was awarded a Scientific and Technical Academy Award in 2015, presented to IDV founders Michael Sechrest and Chris King, and Senior Engineer Greg Croft.

FactSnippet No. 1,633,388
5.

SpeedTree was conceptualized at IDV in circa 2000, and originated due to the firm's lack of satisfaction with 3rd-party tree-generation software on the market.

FactSnippet No. 1,633,389
6.

SpeedTree Cinema was first released by IDV in 2009, based on version 5 technology.

FactSnippet No. 1,633,390
7.

SpeedTree Architect was released on October 15,2012, and is designed for architectural 3D CAD use and 3D fly-throughs.

FactSnippet No. 1,633,391
8.

SpeedTree Cinema was released by IDV in 2009, and saw its first major use in Avatar by James Cameron.

FactSnippet No. 1,633,392
9.

SpeedTree Studio was released by IDV in 2009 as a less expensive companion to SpeedTree Cinema.

FactSnippet No. 1,633,393
10.

SpeedTree Architect was released in 2012, is designed for use in 3D architectural CAD.

FactSnippet No. 1,633,394
11.

SpeedTree Subscription Edition is a low-cost edition of SpeedTree Modeler and Runtime, targeted at independent game studios.

FactSnippet No. 1,633,395
12.

SpeedTree Modeler is a Windows-based specialized modeling tool for designing foliage.

FactSnippet No. 1,633,396
13.

SpeedTree Compiler is a software that enables creation of efficient tree models for use in real-time rendering or video games.

FactSnippet No. 1,633,397
14.

SpeedTree has been licensed for PC and next-generation console titles in a wide variety of genres.

FactSnippet No. 1,633,398
15.

Studios that have used SpeedTree, or published games featuring the technology, include:.

FactSnippet No. 1,633,399
16.

SpeedTree is being used in the following real-time projects and offerings:.

FactSnippet No. 1,633,400