13 Facts About User-generated content

1.

User-generated content, alternatively known as user-created content, is any form of content, such as images, videos, text, and audio, that has been posted by users on online platforms such as social media, discussion forums and wikis.

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2.

User-generated content is used for a wide range of applications, including problem processing, news, entertainment, customer engagement, advertising, gossip, research and many more.

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3.

Advent of user-generated content marked a shift among media organizations from creating online content to providing facilities for amateurs to publish their own content.

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4.

User-generated content has been characterized as citizen media as opposed to the "packaged goods media" of the past century.

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5.

User-generated content occurs when a product's customers create and disseminate online ideas about a product or the firm that markets it.

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6.

Graham, Straumann, and Hogan say that increase in the availability and diversity of User-generated content has not radically changed the structures and processes for the production of knowledge.

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7.

User-generated content was featured in Time magazine's 2006 Person of the Year, in which the person of the year was "you", meaning all of the people who contribute to user-generated media, including YouTube, Wikipedia and MySpace.

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8.

The category of "student performance User-generated content" has risen in the form of discussion boards and chat logs.

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9.

Since the mid-2000s, journalists and publishers have had to consider the effects that user-generated content has had on how news gets published, read, and shared.

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10.

The ongoing engagement with a news site that is possible due to the interactive nature of user-generated content is considered a source of sustainable revenue for publishers of online journalism going forward.

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11.

Use of user-generated content has been prominent in the efforts of marketing online, especially among millennials.

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12.

User-generated content used in a marketing context has been known to help brands in numerous ways.

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13.

Ability for services to accept user-generated content opens up a number of legal concerns, from the broader sense to specific local laws.

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