Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich.
FactSnippet No. 1,882,874 |
Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich.
FactSnippet No. 1,882,874 |
Vecna was eventually destroyed, and his left hand and left eye were the only parts of his body to survive.
FactSnippet No. 1,882,875 |
Vecna's holy symbol is an eye in the palm of a left hand.
FactSnippet No. 1,882,876 |
Vecna's "right-hand man", who ultimately became his betrayer, is Kas the Bloody-Handed, a vampire whose sword, the Sword of Kas, is an artifact.
FactSnippet No. 1,882,877 |
Hand and Eye of Vecna were then mentioned in the first edition Dungeon Master's Guide on page 124.
FactSnippet No. 1,882,878 |
Vecna's alignment was changed from Lawful Evil to Neutral Evil in Third Edition, and no in-game explanation has surfaced.
FactSnippet No. 1,882,879 |
Vecna's priesthood is detailed for this edition in Complete Divine.
FactSnippet No. 1,882,880 |
Vecna was the name of the Wizards of the Coast's server that hosted and handled the new online character builder tool.
FactSnippet No. 1,882,881 |
Vecna is included in the Player's Handbook as one of the deities of Greyhawk.
FactSnippet No. 1,882,882 |
Vecna then stole the Hand of Vecna and replaced his own hand with the artifact.
FactSnippet No. 1,882,883 |
The Rod of the Whispered One, while not nearly so powerful as the Sword of Kas, is another item Vecna crafted to connect himself with his highest lieutenants.
FactSnippet No. 1,882,884 |
Head of Vecna was a hoax that one adventuring party played on another in a campaign run by game master Mark Steuer.
FactSnippet No. 1,882,885 |
Familiarity with the Head of Vecna was cited as an example characteristic of an avid role-playing gamer by writer David M Ewalt.
FactSnippet No. 1,882,886 |
Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye.
FactSnippet No. 1,882,887 |
Vecna was born as a human, centuries ago as a member of the untouchable caste in the Flan city of Fleeth on Oerth.
FactSnippet No. 1,882,888 |
Vecna was initially trained by his mother, Mazzel, in the art of magic, before she was executed by the government of Fleeth for practicing witchcraft.
FactSnippet No. 1,882,889 |
Legend has it that Vecna was nearly slain in this battle by clerics channeling the power of Pholtus, the god of light.
FactSnippet No. 1,882,890 |
Vecna was rescued and brought to safety by one of his wizard generals, a cambion named Acererak.
FactSnippet No. 1,882,891 |
When Vecna was not satisfied, the officials offered their own lives.
FactSnippet No. 1,882,892 |
Vecna gave one of their number, Artau, and his family, over to his lieutenant, Kas, who spent the entire day torturing and murdering them before the other officials.
FactSnippet No. 1,882,893 |
Still unsatisfied, Vecna slaughtered all within the city, and had their heads stacked before the officials, with those of their family members prominent.
FactSnippet No. 1,882,894 |
Vecna then granted his mercy, granting the officials leave to depart, and promising them his protection for the rest of their lives.
FactSnippet No. 1,882,895 |
At his empire's height, Vecna was betrayed and destroyed by his most trusted lieutenant, a vampire called Kas the Bloody-Handed, using a magical sword that Vecna himself had crafted for him, now known as the Sword of Kas.
FactSnippet No. 1,882,896 |
Vecna did not stay gone forever, and rose as a demigod of magic and secrets in the world of Greyhawk.
FactSnippet No. 1,882,897 |
Vecna then broke free into the city of Sigil, where he came perilously close to rearranging all existence to his whims.
FactSnippet No. 1,882,898 |
Vecna is rumored to have made significant additions to the Book of Vile Darkness.
FactSnippet No. 1,882,899 |
Vecna's cult is very secretive, and cells have been uncovered, at various points in history, in Diamond Lake, Greyhawk, and Verbobonc.
FactSnippet No. 1,882,900 |
Temples to Vecna have been reported in the Pomarj town of Highport and Erelhei-Cinlu, the debased city at the heart of the Vault of the Drow.
FactSnippet No. 1,882,901 |
The last known Heart of Vecna was Diraq Malcinex of Ket, who was slain by adventurers in 581 CY.
FactSnippet No. 1,882,902 |
Immediately below the Heart of Vecna are two bizarre monsters known as the Hand and the Eye.
FactSnippet No. 1,882,903 |
The Eye of Vecna creature appears as a slender humanoid with an eyeball for a head, whereas the Hand of Vecna appears as a stocky humanoid with a huge left hand where its head should be.
FactSnippet No. 1,882,904 |
The Teeth of Vecna are made up of wizards, and specialize in arcane spellcasting and crafting magical items for the cult.
FactSnippet No. 1,882,905 |
The Fingers of Vecna consist mainly of thieves, who engage in various forms of subterfuge.
FactSnippet No. 1,882,906 |
The Blood of Vecna are mainly warriors charged with protection and enforcement of the cult and its goals.
FactSnippet No. 1,882,907 |
The Spawn of Vecna are the lowest in the cult hierarchy, and consist of the common people who honor the Lich Lord.
FactSnippet No. 1,882,908 |
In 4th edition, the Open Grave book shows the leader of the cult of Vecna is a lich named Mauthereign.
FactSnippet No. 1,882,909 |
The original appearance of the Eye and Hand of Vecna was in 1976's Eldritch Wizardry and it was said that Vecna was long-since destroyed.
FactSnippet No. 1,882,910 |
Vecna eventually became an antagonist in the world of Greyhawk, reimagined as a lich who attained demigod status.
FactSnippet No. 1,882,911 |