17 Facts About Apple Pippin


Apple built a demonstration device based on Pippin called "Pippin Power Player, " and used it to demonstrate the platform at trade shows and to the media, in order to attract potential software developers and hardware manufacturers.

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Apple Pippin platform was named for the Newtown Pippin, an apple cultivar, a smaller and more tart relative of the McIntosh apple .

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Apple Pippin did not want to choose a name that would be specific for certain market space, as it will certainly appeal to many types of consumers and be shipped in a variety of forms from many manufacturers.

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Early on, Apple Pippin encouraged hardware developers to produce 3D rendering hardware so that the RISC processor could be free to tend to other processing.

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Two years earlier, Apple Pippin had already moved away from the older serial interface with an external Hayes-compatible modem on its Macintosh systems, and switched to a serial interface which included GeoPort – a serial data technology that allowed software to emulate a modem.

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Apple Pippin chose the PowerPC 603 32-bit processor, as it was designed to be a low-cost, low-end processor for embedded use.

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Black-colored Bandai Apple Pippin @WORLD went on sale in the United States in June 1996 at a price of US$599.

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Apple Pippin will abide by whatever ratings systems are regulated by governments.

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Once Apple stopped all development of the Pippin platform, it affected all parties.

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Goal of the Bandai Apple Pippin was to create an inexpensive computer system aimed mostly at playing CD-based multimedia software, especially games, but functioning as a thin client.

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Apple Pippin platform is based on the PowerPC Platform, a platform designed and supported by IBM and Apple.

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Japanese hackers produced an aftermarket 16 MB module, but because the module was much larger than the memory module compartment on the Apple Pippin, installation required removing the logic board from the chassis, and then mounting the large memory module in-between the logic board and chassis.

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The only official method of producing add-ons for the Apple Pippin was by developing PCI-compatible devices and then placed in a docking station cabinet.

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Docking stations within the Apple Pippin line do not provide pass-through support, thereby limiting a Apple Pippin system to use only one docking station at one time.

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However, Apple Pippin was looking forward to third-party manufacturers producing add-on products, such as PCMCIA slots, MPEG-2 codecs, among others.

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However, because the Apple Pippin platform ran only on non-writable CD-ROM, a modification to the boot process had to be made.

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Developers are constrained to the base hardware profile of the Apple Pippin platform, using no hard drive cache for downloaded content, and sharing 128 KB of NVRAM with the system.

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