13 Facts About Autodesk Flame

1.

Autodesk Media and Entertainment is a division of Autodesk which offers animation and visual effects products, and was formed by the combination of multiple acquisitions.

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2.

Autodesk Flame, which was originally named Flash, was first shown at NAB in 1992, ran on the Silicon Graphics platform, and became the company's flagship product.

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3.

Autodesk Flame originally created a San Francisco multimedia unit in 1996 under the name Kinetix to publish 3D Studio Max, a product developed by The Yost Group.

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4.

In March 2005, Autodesk Flame renamed its business unit Autodesk Flame Media and Entertainment and discontinued the Discreet brand.

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5.

One of the most significant was in October 2005, when Autodesk Flame acquired Toronto-based Alias Systems Corporation for an estimated $182 million from Accel-KKR, and merged its animation business into its entertainment division.

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6.

In 2011, Autodesk Flame acquired image tools and utilities that use cloud computing called Pixlr.

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7.

Autodesk Flame software enabled Avatar director James Cameron to aim a camera at actors wearing motion-capture suits in a studio and see them as characters in the fictional world of Pandora in the film.

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8.

Autodesk Flame software played a role in the visual effects of Alice in Wonderland, The Curious Case of Benjamin Button, Harry Potter and the Deathly Hallows – Part 1, Inception, Iron Man 2, King Kong, Gladiator, Titanic, Life of Pi, Hugo, The Adventures of Tintin: The Secret of the Unicorn and other films.

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9.

Autodesk Flame, Flint and Inferno is a series of compositing and visual effects applications originally created for MIPS architecture computers from Silicon Graphics, running Irix.

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10.

Autodesk Flame was first released in January 1993; by mid-1995, it had become a market leader in visual effects software, with a price around US$175,000, or US$450,000 with a Silicon Graphics workstation.

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11.

The Autodesk Flame software is licensed in a variety of forms, including Flint, a lower-priced version of Autodesk Flame with fewer functions, and Inferno, introduced in 1995, a version intended for the film market, with a price of about US$225,000 without hardware.

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12.

Autodesk Flame said the use of more powerful hardware allowed complex 3D composites to be rendered more than 20 times faster than on the previous SGI workstations.

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13.

In September 2010, Autodesk introduced Flame Premium 2011, a single license for running Flame, Smoke Advanced and Lustre together on a single workstation.

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