28 Facts About MIPS architecture

1.

In March 2021, MIPS announced that the development of the MIPS architecture had ended as the company is making the transition to RISC-V.

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2.

MIPS architecture III was eventually implemented by a number of embedded microprocessors.

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3.

MIPS architecture V was completed by the integer-only MDMX extension to provide a complete system for improving the performance of 3D graphics applications.

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4.

When MIPS architecture Technologies was spun-out of Silicon Graphics in 1998, it refocused on the embedded market.

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5.

In December 2018, Wave Computing, the new owner of the MIPS architecture, announced that MIPS ISA would be open-sourced in a program dubbed the MIPS Open initiative.

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6.

In March 2019, one version of the MIPS architecture was made available under a royalty-free license, but later that year the program was shut down again.

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7.

MIPS architecture has joined the RISC-V foundation and future processor designs will be based on the RISC-V architecture.

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8.

MIPS architecture I has instructions that load and store 8-bit bytes, 16-bit halfwords, and 32-bit words.

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9.

Since MIPS I is a 32-bit architecture, loading quantities fewer than 32 bits requires the datum to be either sign-extended or zero-extended to 32 bits.

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10.

MIPS architecture I requires all memory accesses to be aligned to their natural word boundaries, otherwise an exception is signaled.

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11.

MIPS architecture I has instructions to perform bitwise logical AND, OR, XOR, and NOR.

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12.

MIPS architecture I has instructions to perform left and right logical shifts and right arithmetic shifts.

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13.

MIPS architecture I has instructions for signed and unsigned integer multiplication and division.

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14.

MIPS architecture I has two instructions for software to signal an exception: System Call and Breakpoint.

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15.

MIPS architecture II removed the load delay slot and added several sets of instructions.

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16.

MIPS architecture III is a backwards-compatible extension of MIPS architecture II that added support for 64-bit memory addressing and integer operations.

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17.

MIPS architecture III added a supervisor privilege level in between the existing kernel and user privilege levels.

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18.

MIPS architecture III removed the Coprocessor 3 support instructions, and reused its opcodes for the new doubleword instructions.

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19.

MIPS architecture IV was designed to mainly improve floating-point performance.

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20.

MIPS architecture IV added several new FP arithmetic instructions for both single- and double-precision FPNs: fused-multiply add or subtract, reciprocal, and reciprocal square-root.

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21.

MIPS architecture V added a new data type, the Paired Single, which consisted of two single-precision floating-point numbers stored in the existing 64-bit floating-point registers.

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22.

MIPS architecture has had several calling conventions, especially on the 32-bit platform.

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23.

MIPS architecture EABI is supported by GCC but not LLVM, and neither supports NUBI.

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24.

MIPS architecture processors are used in embedded systems such as residential gateways and routers.

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25.

MIPS architecture processors used to be popular in supercomputers during the 1990s, but all such systems have dropped off the TOP500 list.

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26.

Sample MIPS architecture-based platforms include both bare metal environments and platforms for booting unmodified Linux binary images.

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27.

MARS is another GUI-based MIPS architecture emulator designed for use in education, specifically for use with Hennessy's Computer Organization and Design.

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28.

WebMIPS architecture is a browser-based MIPS architecture simulator with visual representation of a generic, pipelined processor.

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