11 Facts About BASICODE


BASICODE was a computer project intended to create a unified standard for the BASIC programming language.

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BASICODE was often called "Esperanto for computers" for that reason.

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Programs written in BASICODE were only usable after the Bascoder had been loaded and started.

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The last revision of BASICODE, which featured color graphics, was released as BASICODE 3C in 1991.

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From about 1990 onward the popularity of BASICODE declined rapidly due to the rise of 16- and 32-bit computers, such as the Atari ST, CBM Amiga, Acorn Archimedes and the plethora of IBM-PC compatible weclones.

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BASICODE is still used by enthusiasts, in particular 8-bit computer fans, for nostalgic value, but is not of any practical relevance.

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BASICODE was an early attempt at creating a standard for the exchange of programs and data across mutually incompatible home computer systems.

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Unlike MSX, BASICODE made no effort to standardise the hardware it ran on, rather it offered a standardised subset of the ubiquitous BASIC programming language and a common data format for Compact Cassettes which could be read and written on all computers for which BASICODE was available.

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The language standard defined by BASICODE was the lowest common denominator of all relevant computer systems.

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Especially for applications that relied on timing and graphics or sound, for example video games, BASICODE was clearly inferior to programs written in "native" BASIC or machine code.

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The strengths of BASICODE were in the areas of application design, education software and data sharing.

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