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facts about brenda romero.html

22 Facts About Brenda Romero

facts about brenda romero.html1.

Brenda Louise Romero, previously known as Brenda Brathwaite, is an American game designer and developer.

2.

Brenda Romero was born in Ogdensburg, New York and is a graduate of Clarkson University.

3.

Brenda Romero has worked in game development since 1981 and has credits on 49 game titles.

4.

For Wizardry, Brenda Romero provided game design, level design, system design, writing, and scripting.

5.

Brenda Romero wrote the manuals and documentation for some products in the series.

6.

Brenda Romero provided writing and documentation for the award-winning Jagged Alliance series.

7.

Brenda Romero began her career in 1981 at video game developer and publisher Sir-tech Software, Inc.

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8.

Brenda Romero worked first as a tester, and moved up through the ranks to designer for Wizardry 8.

9.

Brenda Romero served as Chair of the Savannah College of Art and Design's Interactive Design and Game Development department until November 2009.

10.

Brenda Romero moved to San Francisco to consult as Creative Director for social media company Slide, Inc.

11.

Brenda Romero co-founded the social game company Loot Drop with John Romero in November 2010, then left Lolapps and joined Loot Drop in February 2011.

12.

In 2013, Brenda Romero became the first game designer in residence at the Games and Playable Media Program of the University of California at Santa Cruz.

13.

Brenda Romero was the Program Director of the MSc program in Game Design and Development at the University of Limerick in Limerick, Ireland until December 2018.

14.

Brenda Romero was invited to give a Ted Talk about her career within the game industry, in which she explains how she incorporates tragic history lessons into her game design.

15.

Brenda Romero was lead designer and she was creative director and game designer.

16.

Brenda Romero was an active member of the International Game Developers Association.

17.

Brenda Romero is an anti-censorship activist and a proponent of parental rating awareness.

18.

Brenda Romero is a regular speaker at universities and conferences, including the Game Developers Conference, Austin Game Developers Conference, and Montreal International Games Summit.

19.

In February 2008, Brenda Romero began work on a series of non-digital games known collectively as The Mechanic is the Message.

20.

Brenda Romero delivered Train: How I Dumped Electricity and Learned to Love Design at the 2010 Gamesauce Conference.

21.

Brenda Romero made the game following The New World, a game she originally made to teach her daughter about the slave trade.

22.

Brenda Romero designed Siochan leat to teach her daughter about her Irish heritage and traces the family's history from the Cromwellian invasion of Ireland to their ancestor's eventual immigration into the West Indies on the paternal side and Canada on the maternal side.