22 Facts About Doctor Destiny

1.

Doctor Destiny is a supervillain appearing in American comic books published by DC Comics.

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2.

Doctor Destiny was once a petty criminal scientist who used his genius to create astounding devices for crime.

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3.

Doctor Destiny first encountered the Justice League of America shortly after he invented an anti-gravity device and will-deadener beam that allowed him to capture Green Lantern by luring him into his base using anti-gravity discs to fly over the city as Green Lantern to impersonate and infiltrate the JLA.

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4.

Doctor Destiny then revealed he planned to send his ship into space, thus getting rid of the JLA.

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5.

Doctor Destiny then created the "Materioptikon", a device which allowed him to create reality from the fabric of dreams.

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6.

Doctor Destiny manipulated the Dreamstone, forcing flaws and adding circuitry, until it was attuned to him and not the Dream King.

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7.

Doctor Destiny's power was so great that the Justice League resorted to drastic measures to stop him.

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8.

Doctor Destiny was then sent to Arkham Asylum, where his sanity eroded further.

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9.

Doctor Destiny escaped from Arkham and captured the Sandman, and used equipment to pit people's dreams against the Justice League, eventually capturing most of the current Leaguers.

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10.

Again from The Sandman series by Neil Gaiman, when his mother died, Doctor Destiny escaped Arkham, reclaimed the Ruby, which he used to go on a rampage, driving the whole world insane.

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11.

Doctor Destiny makes his way to a 24-hour diner and proceeds to torture the patrons in numerous sadistic ways over the span of 24 hours before having them kill each other.

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12.

Doctor Destiny later learned that continued use of the Materioptikon meant he still had some dream manipulation powers even without the Dreamstone.

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13.

Doctor Destiny was defeated when the comatose Blue Beetle was able to enter the dream world.

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14.

Later, Doctor Destiny threatened the JLA by bringing his "dream self" into the real world and attacking them with bizarre and irrational dream-logic, "haunting" scenes of his old crimes as well as Atlantis.

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15.

One can assume that Doctor Destiny is still interested in attaining all of his former goals: the elimination of the Justice League, the restoration of his human appearance, and the reconstruction of the Materioptikon.

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16.

Doctor Destiny uses Dream Girl's nightmares to deal with the asylum guards.

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17.

Starman begs Doctor Destiny to let Dream Girl go, and awakens her from her trance by using the "wake-up" word.

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18.

Doctor Destiny appears again capable of massive reality warping without direct control of the Materioptikon in the waking world, or at least enough magical power to fuel the creation of a new world using only dreams as his base.

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19.

Doctor Destiny can explore a particular person's dream to create a kind of dream world, where everything happens based on a misrepresented version of that dream, and send people there.

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20.

Doctor Destiny is easily defeated by Batman, who kicks the villain's wheelchair down a set of steps before he has a chance to display his powers, though it is left ambiguous if his latent powers triggered a temporal time loop, bringing the events of the story into motion.

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21.

Doctor Destiny has appeared in the Justice League Unlimited spin-off comic book released by Johnny DC.

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22.

The Doctor Destiny is summoned by Klarion the Witch Boy alongside Blockbuster, the vampiric Dala Vadium, Hugo Strange's Monster Men, Man-Bat, Professor Milo's werewolves, and Solomon Grundy to help fight Batman and Zatanna.

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