10 Facts About Far Cry

1.

The first game, Far Cry, was developed by Crytek to premiere their CryEngine software, and released in March 2004.

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2.

The Far Cry games have generally been well-received for their open world gameplay despite their stories receiving mixed reviews and are considered commercial successes.

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3.

Main Far Cry games are first-person shooters with action-adventure elements.

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4.

Second, rather than continuing in the narrative of the first Far Cry, it created a more open-ended narrative, featuring nine playable characters and the means for the player to create their own stories with the other non-playable characters in the game with an advanced artificial intelligence system.

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5.

Part of the reason the narrative from Far Cry was dropped was that its main character Jack Carver was not memorable with players, and that the ending of the game, particularly with the changes made for Instincts and Vengeance, took a significant turn into science fiction, something that the developers wanted to avoid with Far Cry 2.

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6.

The introduction of a well-defined villain character in Vaas that was the focal point for much of the game further redefined how the Far Cry games going forward would be presented, each centered around a similar crafted character central to the game's plot.

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7.

Basic gameplay of Far Cry 3 established the series' general approach that was used in the next main series' iterations, but shifted locales from the tropical setting.

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8.

Larger in scope and ambition than its predecessors, Far Cry 3 received largely positive reviews, with praise for its characters, world design, visuals, progression, and gameplay, though the multiplayer modes received some criticism.

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9.

Sequel to Far Cry Instincts, released for the Xbox on March 27,2006, Evolution features a new single-player campaign, albeit considerably shorter than that of Instincts, as well as new weapons, vehicles, an expanded map-maker and an extra multiplayer mode.

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10.

Paradise Lost is a rail shooter arcade game port of Far Cry Instincts developed by Global VR and published by Ubisoft in 2007.

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