32 Facts About Ubisoft

1.

Ubisoft Entertainment SA is a French video game company headquartered in Saint-Mande with development studios across the world.

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2.

Ubisoft hired Nathalie Saloud as manager, Sylvie Hugonnier as director of marketing and public relations, and programmers, though Hugonnier had left the company by May 1986 to join Elite Software.

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3.

Ubisoft got a foothold in the United States when it worked with Microsoft to develop Tom Clancy's Splinter Cell, an Xbox-exclusive title released in 2002 to challenge the PlayStation-exclusive Metal Gear Solid series, by combining elements of Tom Clancy's series with elements of an in-house developed game called The Drift.

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4.

Ubisoft Montreal developed the Prince of Persia title into Prince of Persia: The Sands of Time released in 2003.

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5.

Until 2019, most games published by Ubisoft was reviewed through the editorial department and personally by Hascoet.

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6.

Ubisoft's brothers recognised they had not considered themselves within a competitive market, and employees had feared that an EA takeover would drastically alter the environment within Ubisoft.

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7.

In February 2005, Ubisoft acquired the NHL Rivals, NFL Fever, NBA Inside Drive and MLB Inside Pitch franchises from Microsoft Game Studios.

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8.

Ubisoft established another IP, Assassin's Creed, first launched in 2007; Assassin's Creed was originally developed by Ubisoft Montreal as a sequel to Prince of Persia: The Sands of Time and instead transitioned to a story about Assassins and the Templar Knights.

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9.

In July 2008, Ubisoft made the acquisition of Hybride Technologies, a Piedmont-based studio.

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10.

In January 2013, Ubisoft acquired South Park: The Stick of Truth from THQ for $3.

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11.

Since 2018, Ubisoft's studios have continued to focus on some franchises, including Assassin's Creed, Tom Clancy's, Far Cry, and Watch Dogs.

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12.

In October 2021, Ubisoft participated in a round of financing in Animoca Brands.

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13.

Yves Guillemot said that Tencent would be working closely with Ubisoft, helping to bring their games into China while assisting in paying off Ubisoft's debts and preventing the company from potential buyouts.

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14.

Ubisoft Connect, formerly Uplay, is a digital distribution, digital rights management, multiplayer and communications service for PC created by Ubisoft.

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15.

Ubisoft later separated the rewards program out as its Ubisoft Club program, integrated with Uplay.

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16.

Ubisoft Connect was announced in October 2020 as a replacement for UPlay and its Ubisoft Club to launch on October 29, 2020 alongside Watch Dogs: Legion.

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17.

The situation was aggravated after Ubisoft's servers were struck with denial of service attacks that made the Ubisoft games unplayable due to this DRM scheme.

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18.

Ubisoft saw the demo and had Crytek build out the demo into a full title, becoming the first Far Cry, released in 2004.

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19.

Ubisoft assigned Ubisoft Montreal to develop console versions of Far Cry, and arranging with Crytek to have all rights to the Far Cry series and a perpetual licence on the CryEngine.

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20.

In developing Far Cry 2, Ubisoft Montreal modified the CryEngine to include destructible environments and a more realistic physics engine.

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21.

Ubisoft introduced the Dunia 2 engine first in Far Cry 3 in 2012, which was made to improve the performance of Dunia-based games on consoles and to add more complex rendering features such as global illumination.

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22.

For Far Cry 6, Ubisoft introduced more features to the Dunia 2 engine such as ray tracing support on the PC version and support for AMD's open source variable resolution technology, FidelityFX.

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23.

Ubisoft announced two executives that were accused of misconduct had been placed on leave, and that they were performing an internal review of other accusations and their own policies.

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24.

Ubisoft had already been criticized for failing to support female player models in Assassin's Creed Unity or in Far Cry 4, which the company claimed was due to difficulty in animating female characters despite having done this in earlier games.

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25.

Ubisoft had a shareholders' meeting on 22 July 2020 addressing these more recent issues.

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26.

Guillemot said "This summer, we learned that certain Ubisoft employees did not uphold our company's values, and that our system failed to protect the victims of their behavior.

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27.

Ubisoft hired Raashi Sikka, Uber's former head of diversity and inclusion in Europe and Asia, as vice president of global diversity and inclusion for Ubisoft in December 2020 to follow on to this commitment.

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28.

In November 2020, Hugues Ricour, the managing director of Ubisoft Singapore, stepped down from that role after these internal reviews and remained with the company.

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29.

Solidaires Informatique and two former Ubisoft employees filed a 2nd lawsuit within the French courts in July 2021.

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30.

About 500 employees across Ubisoft signed a letter in solidarity with the Activision Blizzard employees, stating that "It should no longer be a surprise to anyone: employees, executives, journalists, or fans that these heinous acts are going on.

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31.

The employees' response included 3 demands of Ubisoft management, ending the cycle of simply rotating the troublesome executives and managers between studios to avoid issues, for the employees to have a collective seat in ongoing discussions to improve the workplace situation, and establishing cross-industry collaboration for how to handle future offenses that includes non-management employees as well as union representatives.

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32.

Axios reported in December 2021 that there was an "exodus" of Ubisoft employees leaving the company due to a combination to lower pay and the impact of the workplace misconduct allegation.

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