19 Facts About Game development

1.

Commercial game development began in the '70s with the advent of first-generation video game consoles and early home computers like the Apple I At that time, owing to low costs and low capabilities of computers, a lone programmer could develop a full and complete game.

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2.

Game development industry requires innovations, as publishers cannot profit from constant release of repetitive sequels and imitations.

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3.

Game development, production, or design is a process that starts from an idea or concept.

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4.

The length of Game development is influenced by a number of factors, such as genre, scale, Game development platform and number of assets.

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5.

The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them.

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6.

Game development designer is a person who designs gameplay, conceiving and designing the rules and structure of a game.

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7.

Game development artist is a visual artist who creates video game art.

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8.

Game development is a software development process, as a video game is software with art, audio, and gameplay.

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9.

Games with poor development methodology are likely to run over budget and time estimates, as well as contain a large number of bugs.

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10.

Agile development depends on feedback and refinement of game's iterations with gradually increasing feature set.

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11.

The goal of concept Game development is to produce clear and easy to understand documentation, which describes all the tasks, schedules and estimates for the Game development team.

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12.

Game development designers continue to develop the game's design throughout production.

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13.

Game development design is an essential and collaborative process of designing the content and rules of a game, requiring artistic and technical competence as well as writing skills.

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14.

Game development developers try to account for majority of configurations and hardware.

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15.

Ghost development can involve portions of a project, but there have been instances of entire games being outsourced without the studio being credited.

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16.

Ghost development has a particular long history in the Japanese video game industry.

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17.

Game development production has similar distribution methods to those of music and film industries.

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18.

Game development localization is generally known as language translations yet a "full localization" of a game is a complex project.

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19.

Current economic viability of indie development is questionable, however in recent years internet delivery platforms, such as, Xbox Live Arcade and Steam have improved indie game success.

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