15 Facts About Xbox Live

1.

Xbox network, formerly Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft.

FactSnippet No. 1,567,271
2.

Service was extended in 2007 on the Windows platform, named Games for Windows – Xbox Live, which makes most aspects of the system available on Windows computers.

FactSnippet No. 1,567,272
3.

Xbox Live determined that intense online gaming required the throughput of a broadband connection and the storage space of a hard disk drive, and thus these features would be vital to the new platform.

FactSnippet No. 1,567,273
4.

Xbox Live was finally given a name at E3 2002 when the service was unveiled in its entirety.

FactSnippet No. 1,567,274
5.

On December 25,2014, both PlayStation Network and Xbox Live suffered network disruption after a denial-of-service attack.

FactSnippet No. 1,567,275
6.

In 2019, the Official Xbox Magazine revealed that Xbox Live would be made cross platform, and will serve Android, iOS and Nintendo Switch.

FactSnippet No. 1,567,276
7.

Gamertags can be changed using an Xbox One or Xbox 360 console, while the Xbox 360 supports eight Xbox Live-enabled profiles per memory unit and thirty-two profiles on the hard drive.

FactSnippet No. 1,567,277
8.

Xbox Live Play Anywhere is a cross-buy program announced at E3 2016 and launched September 13,2016.

FactSnippet No. 1,567,278
9.

Xbox Live Gold is a paid subscription service for the Xbox community.

FactSnippet No. 1,567,279
10.

Xbox Live members have the ability to view over 12,000 movies and episodes.

FactSnippet No. 1,567,280
11.

Xbox Live members were able to sign up for a preview program, which opened on September 29,2010.

FactSnippet No. 1,567,281
12.

Xbox Live announced "Games with Gold" that would give subscribers free games on both Xbox 360 and Xbox One with one single membership, and "Deals with Gold" for exclusive discounts for Xbox One games at the Xbox store.

FactSnippet No. 1,567,282
13.

On December 25,2014, both PlayStation Network and Xbox Live suffered network disruption after a denial-of-service attack.

FactSnippet No. 1,567,283
14.

Xbox Live stated that he wanted to play 15 hours, 14 for each member, then one final hour for the community.

FactSnippet No. 1,567,284
15.

Microsoft's Chris Early clarified that Xbox Live Anywhere is a long-term project expected to be rolled out over several years.

FactSnippet No. 1,567,285