27 Facts About Xbox 360

1.

Xbox 360 is a home video game console developed by Microsoft.

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2.

The release of these additional services and peripherals helped the Xbox 360 brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment.

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3.

Xbox 360 is the sixth-highest-selling home video game console in history, and the highest-selling console made by an American company.

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4.

Xbox 360 was released on November 22,2005, in the United States and Canada; December 2,2005, in Europe and December 10,2005, in Japan.

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5.

The PC-like architecture meant the early EA Sports games ran at 60fps compared to only 30 on PS3, Xbox 360 Live meant every dedicated player had an existing friends list, and Halo meant Microsoft had the killer next-generation exclusive.

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6.

In Canada, the Xbox 360 has sold a total of 870,000 units as of August 1,2008.

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7.

In Europe, the Xbox 360 has sold seven million units as of November 20,2008.

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8.

Sales of the Xbox 360 would overtake sales of the Wii later that year, making the Xbox 360 the best-selling 7th-generation console in the UK, with lifetime sales over 9 million units.

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9.

Xbox 360 crossed the 1 million units sold in Japan in March 2009, and the 1.

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10.

Furthermore, the Xbox 360 managed to outsell both the PlayStation 3 and Wii the week ending September 14,2008, as well as the week ending February 22,2009, when the Japanese Xbox 360 exclusives Infinite Undiscovery and Star Ocean: The Last Hope, were released those weeks, respectively.

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11.

Xbox 360 sold much better than its predecessor, and although not the best-selling console of the seventh generation, it is regarded as a success since it strengthened Microsoft as a major force in the console market at the expense of well-established rivals.

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12.

TechRadar proclaimed that "Xbox 360 passes the baton as the king of the hill – a position that puts all the more pressure on its successor, Xbox One".

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13.

The Xbox 360 continued to be supported by major publishers with new games well into the Xbox One's lifecycle.

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14.

The Xbox 360 continues to have an active player base years after the system's discontinuation.

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15.

Main unit of the Xbox 360 itself has slight double concavity in matte white or black.

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16.

Inside, the Xbox 360 uses the triple-core IBM designed Xenon as its CPU, with each core capable of simultaneously processing two threads, and can therefore operate on up to six threads at once.

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17.

The Kinect accessory is compatible with all Xbox 360 models, connecting to new models via a custom connector, and to older ones via a USB and mains power adapter.

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18.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package, priced at US$399 or GB£279.

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19.

The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion.

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20.

Two major hardware revisions of the Xbox 360 have succeeded the original models; the Xbox 360 S replaced the original "Elite" and "Arcade" models in 2010.

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21.

Original model of the Xbox 360 has been subject to a number of technical problems.

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22.

Xbox 360 launched with 14 games in North America and 13 in Europe.

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23.

On November 19,2008, the Xbox 360's dashboard was changed from the "Blade" interface, to a dashboard reminiscent of that present on the Zune and Windows Media Center, known as the "New Xbox Experience" or NXE.

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24.

In 2007, Microsoft chairman Bill Gates stated that IPTV on Xbox 360 was expected to be available to consumers by the holiday season, using the Microsoft TV IPTV Edition platform.

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25.

When users add an Xbox 360 Live enabled profile to their console, they are required to provide the console with their passport account information and the last four digits of their credit card number, which is used for verification purposes and billing.

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26.

Xbox 360 Live Marketplace is a virtual market designed for the console that allows Xbox 360 Live users to download purchased or promotional content.

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27.

Xbox 360 Music provides 30 million music tracks available for purchase or access through subscription.

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