1. Inon Zur is an Israeli-born composer of soundtracks for film, television, and video games.

1. Inon Zur is an Israeli-born composer of soundtracks for film, television, and video games.
Inon Zur has composed soundtracks for over 80 video games, which include Dragon Age, EverQuest, Fallout, Prince of Persia, Star Trek, the Syberia series, and Starfield.
Inon Zur has received multiple nominations, including three BAFTAs, and has won several awards, including an Emmy.
Inon Zur learned to play the French horn as a child, studied piano by the age of eight, and was studying composition by the age of ten.
Inon Zur graduated from the Music Academy of Tel Aviv, and spent four years in the Israeli Army in an elite Armored unit.
Inon Zur signed on to compose for Fox Family for six years, and made soundtracks for various children's television shows produced by Saban Entertainment, including Big Bad Beetleborgs, Digimon and Power Rangers.
Inon Zur won his first award during this period in his career, a Telly Award for his work on Power Rangers: Turbo.
Inon Zur moved on to prestigious titles, composing for the award-winning and critically acclaimed Baldur's Gate II: Throne of Bhaal in 2001 and Icewind Dale II in 2002, among many others.
Inon Zur continued to work on movies and television programs during these years.
Inon Zur has worked on a few television series since then; his last traditional television soundtrack was for Ghost Whisperer in 2007, though he has composed music for webisode and Animated series since then.
Inon Zur continued to work on numerous video games, including Prince of Persia: The Two Thrones in 2005 and Crysis in 2007.
Inon Zur has garnered several nominations for video game music awards, including his first win, for Men of Valor in the Best Original Instrumental track category of the 2004 Game Audio Network Guild awards.
Inon Zur penned the original musical score for Crysis, Dragon Age, Fallout, Syberia, and Starfield franchises.
The most notable titles Inon Zur has composed for have been Icewind Dale II, EverQuest Online Adventures, Men of Valor, Crysis, Fallout 3, Prince of Persia, Dragon Age: Origins, Fallout: New Vegas, World of Tanks, Dragon Age II, Fallout 4, Fallout 76, The Elder Scrolls: Blades and, most recently, Starfield.
Inon Zur's compositions have been played several times in live concerts.
The one-hour concert series was conducted by Inon Zur and performed by The Hollywood Orchestra and Choir with the participation of The Lyris Quartet and solos from celebrated vocalist Aubrey Ashburn.
Inon Zur originally conducted and recorded the game with the London Philharmonia Orchestra and the Pinewood Singers Choir at the legendary Abbey Road Studios in London.
In 2018, at the London venue the Eventim Apollo, Inon Zur composed his different pieces from the Fallout and The Elder Scrolls series during a live concert that Bethesda Game Studios co-hosted with the War Child.
Inon Zur and Imagine Dragons went to tour together in March 2025.
Inon Zur composed with the Los Angeles Film Orchestra on music for Imagine Dragons' Hollywood Bowl concerts.
Inon Zur's music has been featured in numerous top-selling game franchises.
Inon Zur has been described as being "internationally recognized as one of the A-list orchestral composers in the video games industry".
Inon Zur's songs have often been covered by numerous artists.
Inon Zur was inducted into The Recording Academy as a new member in 2023.
Inon Zur and Imagine Dragons collaborative song Children of the Sky was part of the Lonestar Freedom Mission on the Intuitive Machines' Athena moon lander, aiming to be the first song broadcast from the moon.
Inon Zur has often collaborated with the Northwest Sinfonia orchestra from Seattle, though he has on occasion used other orchestras.
Inon Zur has named some of his musical influences as classical artists such as Sergey Prokofiev, Igor Stravinsky, and Beethoven, movie composers like John Williams and Jerry Goldsmith, and jazz artists like George Gershwin and Henry McFeeny.
Inon Zur feels that his music sounds best when it is in the context given by the media it was made for, though he feels that performances of the music by itself transforms it "from just a soundtrack to an art form on its own".
Inon Zur finds that it is "crucial" for him to play a game before he can compose music for it, even if it's only a development version.
Rather than compose music based around the setting in the game where it will be played, Inon Zur composes music around the emotion that he wants the player to feel at that point in the game.
Inon Zur feels that he is considered in the industry to be a very fast composer, which he attributes to his tendency to compose music "intuitively", rather than spending a lot of time planning it out.