Kingsoft GmbH was a German video game company based in Aachen.
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Kingsoft GmbH was founded in 1982 by Fritz Schafer out of his parents' house in Mulartshutte to sell his chess simulation game Boss, which he developed the year before.
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Kingsoft GmbH expanded into third-party publishing in 1983, starting with Galaxy by Henrik Wening.
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Kingsoft GmbH moved to Aachen in 1987 and established a distribution service before ceasing publishing in favour of distribution in 1993.
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Kingsoft GmbH was acquired in March 1995 by Electronic Arts, who retired the Kingsoft name later that year.
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Kingsoft GmbH established a direct-to-customer distribution system, using Boss at 900 DM, as their first commercial product.
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Parallelly to Kingsoft GmbH, Schafer did minor external work for Dusseldorf-based software company Vobis, where he had a connection to his former shift supervisor from McDonald's, including the translation of computer manuals into English and representing the company on fairs.
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Kingsoft GmbH inserted advertisements reading "Programmierer gesucht" in German computer trade magazines, including Chip, to attract game submissions, as a result of which the company became a primary focal point for German game developers.
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Kingsoft GmbH picked promising titles from the many titles it received and bought the rights for these games in four- to five-digit transactions.
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Kingsoft GmbH published platform game Tom, sports game Winter-Olympiade and its sequel, Sommer-Olympiade, all of them designed by Udo Gertz.
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Kingsoft GmbH ported several of its games to the platform, including Grandmaster, Galaxy, Tom and Ghost Town, which were bundled as the Plus Paket 16 and sold for.
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Unlike other Amiga game publishers at the time, Kingsoft GmbH offered games for a price lower than the widely asked-for.
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In 1993, Kingsoft GmbH ceased operations as a game publisher and shifted its focused to only distributing games.
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