Knuckles' Chaotix is a 1995 platform game developed by Sega for the 32X.
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Knuckles' Chaotix introduces a partner system whereby the player is connected to another character via a tether; the tether behaves like a rubber band and must be used to maneuver the characters.
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Knuckles' Chaotix was planned as a Sonic game for the Sega Saturn, but transitioned to the 32X when it could not be completed in time.
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Knuckles' Chaotix was released in North America and Japan in April 1995, and in Europe in June 1995.
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Knuckles' Chaotix is a side-scrolling platform game similar to earlier entries in the Sonic series.
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Former Sega of America CEO Tom Kalinske recalled that Knuckles' Chaotix was once intended for the Genesis' successor, the Sega Saturn, as a mainline Sonic game.
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Knuckles' Chaotix received mixed reviews, and failed commercially, as did the 32X.
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In 2008, GamesRadar wrote that Knuckles' Chaotix was the best game for the 32X and was underrated, though it still considered the game a "wasted opportunity".
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Knuckles' Chaotix is considered the last of the "classic" Sonic games before the 3D game Sonic Adventure took the series in new gameplay directions.
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The group had storylines in the Sonic the Hedgehog comic series produced by Archie Comics and Sonic the Comic by Fleetway Publications, as well as in the anime series Sonic X While Game Informer considered the Chaotix to be among the best characters of the franchise and are underutilized, GamesRadar considered the introduction of the Chaotix a negative turning point for the series as it "diluted the Sonic-verse by introducing tons of shitty characters".
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Jim Sterling felt that all the Knuckles' Chaotix lacked redeeming qualities, calling Vector "Idiot the Crocodile" and Espio "Generic Brooder the Chameleon".
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