Mario Party is a party video game series featuring characters from the Mario franchise in which up to four local players or computer-controlled characters compete in a board game interspersed with minigames.
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Mario Party is a party video game series featuring characters from the Mario franchise in which up to four local players or computer-controlled characters compete in a board game interspersed with minigames.
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Every Mario Party game contains at least 50 to 100 minigames with a few different types.
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Mario Party 9 has a lesser focus on strategy, and its minigames do not impact the board game in ways that the previous Mario Party games did.
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Mario Party received praise for its unique party and social elements; however, IGN criticized the slow pacing of the game and the lack of enjoyment when played alone.
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Mario Party 2 is the sequel to Mario Party and was released in 1999 and 2000 for the Nintendo 64.
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Mario Party 3 is the first game in the series to feature a single-player story campaign.
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Mario Party 4 is the first game in the series to appear on a console other than the Nintendo 64.
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Mario Party 4 is the first Mario Party game to include side-collectibles, which are in the form of presents.
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Mario Party 4 is the first game in the series to feature boards fully rendered in 3D, although the navigational board space layout remained 2D until Mario Party 5.
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IGN praised the improved visuals of the game and noted, "Mario Party 4 is exactly how you would envision it on GameCube: all-new mini-games and better visuals".
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One of the most major changes that Mario Party 5 made to the series was replacing collectible items with "capsules", which players receive from a capsule machine, a talking robot vending machine that gives the player passing it a random capsule at no charge of coins, on the board.
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Mario Party 6 is famous for its introduction of a day–night cycle system implemented for boards and minigames.
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Mario Party 6 is the first and only game in the series to feature a day–night cycle system for all boards and minigames.
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Mario Party 8 was the first Mario Party game for the Wii, released in 2007 and 2008.
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Mario Party 8 takes use of the Wii Remote's motion control features, allowing the player to wave it, point and shoot, and more during minigames.
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Mario Party 8 sold nearly nine million copies, making it the eleventh best-selling Wii game.
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Similarly, GameSpot said that the game's developer, Hudson Soft, had gotten "a little too comfortable" with Mario Party being "the only persistent minigame [series] for years".
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Mario Party 9 has a lesser focus on strategy, and its minigames do not impact the board game in ways that the previous Mario Party games did.
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The game features the largest roster of playable characters in any Mario Party game, featuring nearly every character from Mario Party 10, with the addition of Dry Bones, Goomba, Boo, Koopa Troopa, Hammer Bro, Shy Guy, Bowser Jr.
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Super Mario Party introduces online multiplayer for the first time in the series.
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Mario Party Advance was released for the Game Boy Advance in 2005.
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Unlike traditional Mario Party games, The Top 100 is a compilation of 100 remade minigames originally featured in the previous ten home console games in the series.
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Mario Party-e is a card game that makes optional use of the Nintendo e-Reader and was released on February 18,2003.
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The Mario Party-e set contains a Play Mat, an instruction book and a pre-constructed deck consisting of sixty-four cards.
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Super Mario Party, released in 2018, is the series' best-selling game with 17.
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