Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64.
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Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64.
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Ocarina of Time is the first game in The Legend of Zelda series with 3D graphics.
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Ocarina of Time received acclaim from critics and consumers and won several awards and accolades, who praised its visuals, sound, gameplay, soundtrack, and writing.
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Ocarina of Time has been re-released on every one of Nintendo's home consoles since and on the iQue Player in China.
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Legend of Zelda: Ocarina of Time is a fantasy action-adventure game set in an expansive environment.
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Ocarina of Time is set in the fictional kingdom of Hyrule, the setting of most Legend of Zelda games.
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Ocarina Of Time's tells Link that Ganondorf's heart was unbalanced, causing the Triforce to split into three pieces.
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Ocarina of Time originally ran on the same engine as Super Mario 64, but was so heavily modified that Miyamoto considers the final products different engines.
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Ocarina Of Time was supported by A Link to the Past and Link's Awakening script writer Kensuke Tanabe.
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Ocarina of Time music was written by Koji Kondo, the composer in charge of music for most of the games in The Legend of Zelda series.
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Ocarina of Time was first shown as a technical and thematic demonstration video at Nintendo's Shoshinkai trade show in December 1995.
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Ocarina Of Time described the port as graphically improved, but containing no substantial improvement to the frame rate.
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Ocarina Of Time expressed that controls translated to the GameCube controller felt clumsy.
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Ocarina of Time has consistently been placed at number one in Edges "top 100 games" lists: a staff-voted list in January 2000, a staff- and reader-voted list in July 2007, a list of "The 100 Best Games to Play Today" in March 2009, and a 2013 readers' poll selecting the 20 best games released since the magazine's launch in 1993.
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