12 Facts About Papers Please

1.

Papers, Please was positively received on its release, and it has come to be seen as an example of an empathy game and a demonstration of video games as an art form.

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2.

Gameplay of Papers, Please focuses on the work life of an immigration inspector at a border checkpoint for the fictional country of Arstotzka in the year 1982.

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3.

Papers, Please was developed by Lucas Pope, a former developer for Naughty Dog on the Uncharted series.

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4.

Papers Please was then inspired by films like Argo and the Bourne series, which feature characters attempting to infiltrate into or out of other countries with subterfuge.

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5.

Papers Please crafted the fictional nation of Arstotzka, fashioned as a totalitarian, 1982 Eastern Bloc state, with the player guided to uphold the glory of this country by rigorously checking passports and defeating those that might infiltrate it.

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6.

Papers Please made sure to avoid including any specific references to these inspirations, such as avoiding the word "comrade" in both the English and translated versions, as it would directly allude to a Soviet Russia implication.

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7.

Papers Please created a publicly available demonstration of the game, which further had positive feedback to him.

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8.

Papers Please expected to keep supporting Papers, Please and its ports, but had no plans to expand the game or release downloadable content, but does not rule out revisiting the Arstotzka setting again in a future game.

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9.

Papers, Please received positive reviews on release, receiving "generally favorable reviews" from 40 reviews on Metacritic.

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10.

Papers, Please has been praised for the sense of immersion provided by the game mechanics, and the intense emotional reaction.

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11.

Papers, Please is considered by several journalists as an example of video games as an art form.

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12.

Papers, Please won the Seumas McNally Grand Prize, "Excellence in Narrative", and "Excellence in Design" awards at the 2014 Independent Games Festival Awards and was nominated for the Nuovo Award.

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