Satellaview is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995.
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Consumer adoption of Satellaview was complicated by the rise of technologically superior fifth-generation consoles such as the Sega Saturn, PlayStation, and Nintendo 64, and by Satellaview's high cost, especially due to its exclusive availability via mail order and specific electronic store chains.
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Retrospectively, Satellaview has been praised by critics for its technological accomplishments and its overall library quality, particularly of the Legend of Zelda series.
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Satellaview was initially a success, and is recognized for its innovative concept and nonstandard methodology.
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Satellaview development began shortly after the acquisition, reportedly in production alongside the Virtual Boy and Nintendo 64.
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Satellaview was never released outside Japan, which some publications cited as being due to expensive costs of digital satellite broadcasting, and due to a supposed lack of appeal to American consumers.
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St GIGA continued to supply content for Satellaview, broadcasting reruns of older content and making the service only for video games.
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Total of 114 games were released for Satellaview; some are remakes or updates of older Family Computer and Super Famicom games, and others were created specifically for the service.
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Satellaview has a large cult following since the late 2000s due to most of its content having been lost after the service was closed.
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