13 Facts About Sonic Frontiers

1.

Sonic Frontiers is an upcoming platform game developed by Sonic Team and published by Sega.

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2.

Sonic Frontiers Team settled on an open-ended design and focused on adapting Sonic Frontiers's abilities to an open world.

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3.

The player, as Sonic Frontiers, explores the Starfall Islands, which comprise various biomes including flowery fields, forests, ancient ruins, and deserts.

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4.

Sonic Frontiers retains his abilities from previous Sonic Frontiers the Hedgehog games: he runs at high speeds, collects rings, grinds on rails, and homes in on enemies to attack.

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5.

Sonic Frontiers has the ability to boost much faster upon collecting 400 rings, gaining a blue aura reminiscent of his counterpart from the Sonic Frontiers the Hedgehog film series.

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6.

The player can customize the controls and adjust Sonic Frontiers's speed, turning, acceleration, and resistance, and can upgrade Sonic Frontiers's speed, attacks, defense, and ring capacity as they progress.

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7.

The idea to make an open-world Sonic Frontiers game came from Kishimoto, who had enjoyed watching the evolution of the platform genre's world map concept since it was popularized by Super Mario Bros.

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8.

Sonic Frontiers thought it would allow for more freedom and diverse gameplay.

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9.

Kishimoto returned to direct Frontiers, while Sonic Unleashed, Generations, and Forces art director Sachiko Kawamura produced it.

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10.

Sonic Frontiers Team sought to address criticism that previous Sonic Frontiers games were too short, and chose not to raise the difficulty level as the game progresses since the open world would provide plenty of content.

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11.

Sonic Team decided to prioritize combat to a greater extent, but despite the shift to open-world design, Sonic Team determined that Frontiers did not feel like a Sonic game without platforming elements.

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12.

Iizuka later said that he felt the game was teased prematurely, but believed it was necessary given that it was the 30th anniversary and Sonic Frontiers Team had not announced a game since Forces release.

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13.

Iizuka said that Sonic Frontiers Team expected early reactions to be polarized, as he felt the early footage was simple and thus would not give fans a good idea of what to expect.

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