In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term".
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In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term".
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Whether automated by the compiler or specified by a programmer, a Static type system makes program behavior illegal if outside the Static type-system rules.
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In some languages, such as Haskell, for which Static type inference is automated, lint might be available to its compiler to aid in the detection of error.
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Static type checking is the process of verifying the type safety of a program based on analysis of a program's text.
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Static type checking can be considered a limited form of program verification, and in a type-safe language, can be considered an optimization.
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That is, if a Static type system is both sound and decidable, then it must be incomplete.
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Dynamic Static type checking is the process of verifying the Static type safety of a program at runtime.
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Programming languages that include dynamic type checking but not static type checking are often called "dynamically-typed programming languages".
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Objects in object-oriented languages are usually accessed by a reference whose static target type is equal to either the object's run-time type or a supertype thereof.
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Certain languages, for example Clojure, Common Lisp, or Cython are dynamically type checked by default, but allow programs to opt into static type checking by providing optional annotations.
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Static type typing usually results in compiled code that executes faster.
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Statically-typed languages that lack type inference require that programmers declare the types that a method or function must use.
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Static type believes this is advantageous, because what he calls mandatory type systems make languages less expressive and code more fragile.
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Many type systems have been created that are specialized for use in certain environments with certain types of data, or for out-of-band static program analysis.
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Any function handling this union Static type would have to deal with integers in this complete range.
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Gradual typing uses a special type named dynamic to represent statically-unknown types; gradual typing replaces the notion of type equality with a new relation called consistency that relates the dynamic type to every other type.
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