133 Facts About Ann Possible

1.

Kimberly Ann "Kim" Possible is an Irish-American teenage girl who fights crime and saves the world on a regular basis while dealing with the normal challenges of being a teenager, such as winning cheerleading competitions, turning in her homework on time, and maintaining a love life.

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2.

Ann Possible has completed missions with Wade, Monique, her brothers, and even her mother.

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3.

Ann Possible has a fiery and headstrong personality that occasionally affects her work, yet she fulfills the role of a protagonist by using her intelligence and sensibility to 'save the day'.

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4.

Ann Possible has a good relationship with her family members, though she is often annoyed by her brothers and embarrassed by her parents' antics.

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5.

Ann Possible serves as Kim's sidekick whenever they go on missions.

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6.

Ann Possible owns a pet naked mole-rat named Rufus who is best friends with Ron and Kim and often helps them on their missions.

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7.

Ann Possible does join the football team his senior year, having previously served as team mascot, and is given the athletic nickname of "Unstoppable Stoppable".

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8.

Ann Possible has an adopted younger sister from Japan named Hana, who turns out to have mystical abilities of her own.

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9.

Ann Possible's favorite restaurant is Bueno Nacho and he is the creator of the "Naco", which is a combination of nachos and a taco.

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10.

Ann Possible is afraid of monkeys, insects, and many other things, though his fears fluctuate as the series progresses as Ron matures.

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11.

Ann Possible's personality was almost entirely flipped and he actually became a very real and dangerous threat to everyone who dared to cross his path.

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12.

Ann Possible even goes as far as to steal her super-suit so he can become the school quarterback because of Bonnie's declaration cheerleaders have to date jocks.

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13.

Ann Possible has a mystical destiny, for which Ron is supposed to train her.

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14.

Ann Possible goes on nearly all missions and, because of his small size, often proves useful.

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15.

Ann Possible has never used them beyond displaying a greater degree of mastery of Yamanouchi ninja training than Ron, as well as once controlling the Lotus Blade.

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16.

Ann Possible spends his time in his bedroom in his parents' home in front of the computer with the lights off.

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17.

Ann Possible is a master of the role-playing game Everlot.

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18.

Ann Possible has a slight crush on Bonnie, who he compares to the Queen in one of his games.

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19.

Ann Possible loves her son and she does not understand any of his interests.

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20.

Ann Possible makes only a single in person appearance in the show.

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21.

Ann Possible appears in "Showdown at the Crooked D" and "Graduation".

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22.

Ann Possible showed his skills in "Mathter and Fervent" when he used his actuarial skills to defeat the math villain terrorizing Ron.

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23.

Ann Possible's job is unknown, but it is shown in A Sitch in Time that she had to relocate to Norway to be closer to the home office.

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24.

Ann Possible apparently is from the Yamanouchi Clan as it was Sensei who brokered the adoption, and later Yori claimed Hana was "like a sister".

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25.

Ann Possible appears as a troublemaker who torments Ron at family functions.

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26.

Ann Possible owns a pet iguana who apparently has made numerous attempts to eat Rufus.

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27.

Ann Possible appears briefly on screen and can be seen pulling his bride, Miss Starter, to safety.

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28.

Ann Possible is a cousin of Ron and Hana though on which side of the family is not specified.

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29.

Ann Possible was the only person who believed that Mim was innocent, and he tried desperately, but unsuccessfully, to prove it.

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30.

Ann Possible can be seen holding a test tube as part of a Middleton Days float in "Emotion Sickness", and Ron, dressed as Jon, can be seen during a faux-flashback by Ron during "Ron Millionaire".

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31.

Ann Possible is in charge of addressing any threats to the world that fall outside the scope of normal law enforcement groups.

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32.

Ann Possible first introduces Kim to the Global Justice Network in a case that leads to Kim's first encounter with Duff Killigan.

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33.

Ann Possible later calls in Kim and Ron to assess a phenomenon GJ scientists dub "the Ron Factor".

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34.

Ann Possible has subsequently stays behind the scenes for the most part, although Kim has other dealings with Global Justice, usually in the form of rides to her destinations and backup on missions.

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35.

Ann Possible is well educated, speaking fourteen languages, and academically competent.

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36.

Ann Possible possesses a wide range of abilities, a product of his many years of training and experience.

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37.

Ann Possible seems to possess a wide range of spiritual abilities, such as astral projection and the ability to levitate.

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38.

Ann Possible was the one who secretly arranged the adoption for Ron's new baby sister Hana, so she could be prepared for her eventual showdown with Yono the Destroyer.

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39.

Ann Possible first appears in "Exchange" when she is sent to receive Ron and guide him to the Yamanouchi School, and serves as a support for him during that episode, developing a strong bond with him.

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40.

Ann Possible is very optimistic and believes a lot in her friends.

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41.

Ann Possible's personality is somewhat of a parody of Superman's, being the most overtly "super-heroic" but childishly bossy and take-charge.

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42.

Ann Possible has a tendency to make horrible jokes and puns—such as calling Team Go's teamwork "Go-operation" and saying "Looks like this bird is ready for his cage" every time he captures Aviarius—and appears quite unable to tell when they fall flat.

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43.

Ann Possible sincerely believes that despite her actions, Shego is still a good person, only to be proven wrong when she betrays and blasts him.

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44.

Ann Possible's power combined with his coloration draws some comparisons to the DC Comics superhero Shrinking Violet of the Legion of Super-Heroes.

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45.

Ann Possible possesses a large and easily wounded ego, and is rather defensive of his seemingly useless power.

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46.

Ann Possible gives Kim a ride in her yacht as thanks for retrieving her demo tape when it was stolen in "Hidden Talent"'.

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47.

Ann Possible makes reappearances in "Rappin' Drakken" and "Trading Faces" when she is framed by new villainess Camille Leon.

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48.

Ann Possible is the victim of theft by Drakken and Shego in "Crush".

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49.

Fortunately, Kim recovers what was stolen, and in return, Nakasumi gives her a ride in "A Very Ann Possible Christmas" and "So the Drama", the latter is a major part of the plot.

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50.

Ann Possible's surname is never revealed, possibly a nod to her voice actress, Raven-Symone, who is generally known by just her first name.

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51.

Ann Possible usually speaks in a style which Kim describes as "Monique-speak".

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52.

Ann Possible is considered Kim's best female friend, giving her level-headed advice about school and life, and serves as a good counterbalance to Ron's out-of-touch eccentricities.

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53.

Ann Possible is unique in the franchise in that, while he is a recurring tertiary character, he has only ever been seen during flashbacks describing Ron's unpleasant experiences at Camp Wannaweep.

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54.

Ann Possible makes a brief cameo in A Sitch in Time as one of Shego's slaves.

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55.

Ann Possible is a tad disorganized as seen in "Emotion Sickness" when he fail to notice the presence of the Kimmunicator in his lab – Ron having accidentally dropped it – until it took off.

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56.

Ann Possible turns out to be innocent when it is revealed she is a brilliant, noted robotics authority with a doctorate and her research was stolen by co-worker Dr Fen.

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57.

Ann Possible had hidden her true identity behind her initials as "Doctor V F Porter" because it was her experience that she was not taken seriously as a female scientist who looked like a fashion model.

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58.

Ann Possible later appears in "Rufus in Show" when he lends Kim and Ron his prize-winning pedigree poodle when they need to infiltrate an exclusive dog show, and in "Two to Tutor" as one of the targets of a string of heists committed by Shego and Senor Senior Junior.

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59.

Ann Possible has a sharp sense of fashion having once seen a picture of a leather jacket which Kim had posted at the store as her own inspiration for working, and "just had to have it".

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60.

Ann Possible is kidnapped by Drakken's creations in "Attack of the Killer Bebes" as revenge for making fun of him in college.

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61.

Ann Possible falls victim to one of Drakken's "silly hats" in "Showdown at the Crooked D".

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62.

Ann Possible is Ramesh's partner, and was the first target for the Bebe robots.

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63.

Ann Possible was created by Chester Yapsby using the roflex, an invention stolen from Professor Acari.

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64.

Kim Ann Possible is disgusted by Roachie, but eventually comes to tolerate him given how much Ron likes him.

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65.

Ann Possible has a crush on Ron early in season one, kissing him on the cheek after he saves the cheerleaders from Gil "Gill" Moss at Camp Wannaweep in "Sink or Swim".

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66.

Ann Possible appears to have been Ron's first serious girlfriend.

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67.

Ann Possible apparently has started working with jets since then.

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68.

Ann Possible gives Kim, Ron, and the tweebs a ride to Bortle's lab in "The Twin Factor".

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69.

Ann Possible is a blue-skinned mad scientist and supervillain obsessed with world domination.

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70.

Ann Possible ended up dropping out and becoming a villain to assuage his wounded ego.

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71.

Ann Possible is always extremely surprised to see Kim show up, even though he is unsure exactly why.

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72.

Ann Possible plays a major role in defeating the Lorwardians, receiving a UN medal for it.

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73.

Ann Possible is wanted in several countries; eleven, as noted by Wade during the first episode.

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74.

Ann Possible is highly skilled in martial arts and is so stealthy that Drakken accuses her of being sneakier and quieter than ninjas.

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75.

Ann Possible later says she is one, although Shego herself never claims to be one.

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76.

Ann Possible then uses them to expose himself to Mystical Monkey Power and styles himself as Monkey Fist, a spoonerism of "Monty Fiske".

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77.

Ann Possible considers Ron as the only others, besides himself, exposed to Mystical Monkey Power.

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78.

Ann Possible is the most confrontational of the villains, showing a willingness to battle them directly as opposed to the death traps Drakken and others employ.

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79.

Ann Possible is obsessed with increasing his power through various mystical artifacts and prophecies, and becoming a Monkey King.

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80.

Ann Possible's weapons are his golf clubs and exploding golf balls.

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81.

Ann Possible speaks with a Scottish accent, and wears traditional Scottish attire such as a kilt and tam o' shanter.

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82.

Ann Possible is often seen reading and referencing The Book of Evil guidebook.

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83.

Ann Possible has set the goal of gaining control of Europe at the very least.

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84.

Ann Possible was an action sports icon in his youth, and has shown that he is quite skilled, and very spry for his advanced age.

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85.

Ann Possible once has a brief crush on Kim Possible because of the zodiac-like principles of Animology.

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86.

Ann Possible almost never enters battle, but on the rare occasions he does, he typically fights Ron, likely because he is a weaker fighter than Kim.

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87.

Ann Possible expresses a desire to be a boy-band singer and has been tutored in villainy by Shego.

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88.

Ann Possible begins dating Kim's classmate, Bonnie Rockwaller, early in the final season and is still dating her by the end of the series.

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89.

Ann Possible is exposed by Kim and Ron when Kim tries to save Lynn from a failed bungee jump stunt only to discover she did not do the stunt at all and was using a stuffed stunt-double dummy.

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90.

Ann Possible's catchphrase is "freaky" in and after sentences, placing extra emphasis on the eaky rather than fr.

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91.

Ann Possible wears a caped costume with bird-foot-like boots and speaks in an over-the-top, villainous cackle.

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92.

Ann Possible has under his command a number of bird-themed weapons, such as flocks of hummingbird-shaped homing missiles and a gigantic robotic flamingo.

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93.

Ann Possible owned a staff which was capable of stealing the powers of Team Go for the wielder to use for themselves, though it was destroyed, returning the stolen powers to their original owners.

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94.

Ann Possible's name is a play on the word chameleon.

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95.

Ann Possible has a hairless pet cat named Debutante who has an obsessive crush on Rufus.

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96.

Ann Possible is a parody of Paris Hilton, with her appearance and lifestyle.

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97.

Ann Possible is thwarted with the help of Roachie, one of the giant cockroaches he created.

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98.

Ann Possible has a bubbly, clingy personality, a rarity for any villain, whether on the series or otherwise.

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99.

Ann Possible's purpose is to keep Kim preoccupied socially so that Drakken's plan to take over the world will not be interrupted.

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100.

Ann Possible is destroyed by Rufus in revenge for calling naked mole rats "gross".

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101.

Ann Possible appears in the half-length episode, "Rufus in Show, " where Team Possible encounters him sometime after he stole a large diamond from a museum exhibit.

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102.

Ann Possible conducts his evil plans from his mother's basement and threatens his foes with a wading pool full of snapping turtles.

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103.

Ann Possible is later released from jail, having served his time; Francis actually bonds with Drakken over the idea of taking control of all the Smarty-Mart drones.

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104.

Ann Possible later helps Monkey Fist to obtain the Lotus Blade and is defeated by Ron in the climax of the episode.

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105.

Ann Possible has no evil schemes or plans to take over the world.

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106.

Ann Possible actually prefers to think of himself as a simple businessman who caters to an exclusive clientele.

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107.

Ann Possible only comes to his aid in the past because it was for the greater good to do so.

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108.

Ann Possible wants to be part of the show as an actual wrestler.

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109.

Ann Possible is defeated when Rufus manages to remove the amulet, allowing Pain King and Steel Toe to throw him from the ring.

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110.

Ann Possible is a hard-core 'power player' in the popular online game Everlot.

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111.

Ann Possible takes his obsession a bit too far and seeks to dominate the game world, ruling it as his online avatar – the Wraith Master.

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112.

Ann Possible tries, unsuccessfully, to win the affections of Zita Flores.

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113.

Ann Possible is defeated in the game when everyone gives their power to Zita.

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114.

Ann Possible then based himself and his gang at a junkyard in New Jersey.

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115.

Ann Possible develops a machine that turns people into super strong babies and begin to steal pacifiers, holding them for ransom.

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116.

Ann Possible seeks this goal despite the fact that he is actually the fraternal twin brother of Dr Director, the leader of GJ.

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117.

Ann Possible has a prosthetic right hand that fires finger-tipped missiles.

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118.

Ann Possible tends to punish his underlings for a single failure by having them sit on a chair and dropped down a hole.

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119.

Ann Possible manages to gain some temporary fame covering a blizzard that hits Middleton.

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120.

Ann Possible used the toxic water from Lake Wannaweep to make the snowmen.

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121.

Ann Possible is one of the three known foes of Team Go, a 1970s cartoon-styled villain whose name is a combination of the words "math" and "master".

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122.

Ann Possible became a villain after he was denied funding for his "unethical mathematical experiments" and uses a copter hat to escape his foes.

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123.

Ann Possible's primary weapon is a "calcu-laser" and he uses math puns in almost every sentence, much to Kim's annoyance.

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124.

Ann Possible is defeated by Ron's father in battle in his Infinity Dome as Ron's dad is an actuary and is able to match him calculation for calculation.

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125.

Ann Possible convinces Senor Senior Junior to grant him power of attorney, then steals their entire fortune, leaving The Seniors destitute for a short period of time.

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126.

Ann Possible is a fierce fighter, extremely strong, and very eager-to-please; though she can be very literal-minded when following orders.

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127.

Ann Possible proves too much in her first appearance for the combined forces of Kim and Shego, but leaves when tricked by Jim or Tim Possible in a video message posing as the "real Great Blue", actually a Pep Puppy costume colored blue either by dye or video filtering, waiting for her at Pluto.

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128.

Ann Possible gets free and plans to take Kim home as a trophy, which angers Ron into summoning the Mystical Monkey Power to battle Warhok.

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129.

Ann Possible serves as the main antagonist of the series finale.

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130.

Ann Possible realizes at the end of the episode that "White Stripe" was not real and reconciled with Timothy North.

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131.

Ann Possible is constantly concerned with the high school's "food chain, " and her standing on it which she apparently perceives is challenged by Kim's position as the school cheerleading captain as well as her massive popularity.

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132.

Ann Possible frequently chaperones at field trips and school events, is an avid rugby player, and always refers to students by their last names.

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133.

Ann Possible develops a crush on Shego while she is Miss Go, which makes things extremely awkward for Ron and Kim.

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