18 Facts About Bravely Default

1.

Bravely Default, known in Japan as Bravely Default: Flying Fairy, is a role-playing video game developed by Silicon Studio for the Nintendo 3DS handheld console.

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2.

Bravely Default was originally released in 2012, while an expanded edition subtitled For the Sequel was released in 2013 in Japan, Europe and Australia, and in 2014 in North America.

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3.

Bravely Default is set in the world of Luxendarc, which is kept in balance by four elemental crystals protected by the Crystal Orthodoxy, a religious group with influence across the world.

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4.

Bravely Default was first announced in September 2011 as part of Nintendo's 2012 lineup for the platform.

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5.

The Bravely Default series has shipped over 3 million copies by November 2021.

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6.

Bravely Default is a role-playing game which features a party of four characters navigating the fantasy world of Luxendarc.

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7.

Alternately, any party member can Bravely Default, which reduces the damage taken by enemy strikes and accumulates BP.

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8.

Bravely Default Second requires Sleep Points, or SP, a currency which is either replenished while the Nintendo 3DS is in sleep mode or through buying regenerative SP Drinks through microtransactions.

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9.

Bravely Default is set in the world of Luxendarc, which is kept in balance by four elemental crystals which are protected and venerated by the global religion known as the Crystal Orthodoxy.

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10.

At the early stages of development, Bravely Default was going to be an action role-playing game, a genre Silicon Studio had previously worked on with 3D Dot Game Heroes.

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11.

The interdependent "Brave" and "Bravely Default" mechanics underwent changes during the development process.

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12.

Bravely Default was annoyed that the majority of bosses in both Dragon Quest and Final Fantasy got two or more actions per turn while player characters only got one each.

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13.

The concept of "D's Journal", which would offer players deeper insights into the world and characters of Bravely Default, was inspired by a similar system from Higurashi When They Cry.

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14.

Core concept of Bravely Default was defined by Asano as "everyone can play", as he wanted to bring positive elements from the growing social game market into Bravely Default.

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15.

Bravely Default was first announced in September 2011 under its original Japanese title as part of Nintendo's 2012 lineup for the 3DS, alongside titles such as Monster Hunter 4 and Fire Emblem Awakening.

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16.

Bravely Default praised the ability to adjust encounter rates and battle speed, and positively noted the social features as engaging secondary activities.

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17.

At the 2014 National Academy of Video Game Trade Reviewers awards, Bravely Default was nominated for the Game, Original Role Playing category.

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18.

Third entry in the Bravely series, Bravely Default II, was announced at The Game Awards 2019 exclusively for the Nintendo Switch.

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