27 Facts About Destiny 2

1.

Destiny 2 is a free-to-play online-only multiplayer first-person shooter video game developed by Bungie.

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2.

Year One of Destiny 2 featured two small expansions, Curse of Osiris and Warmind.

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3.

Destiny 2 was nominated for and won various awards, such as at The Game Awards 2017 and Game Critics Awards.

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4.

Similar to its predecessor, Destiny 2 is a first-person shooter game that incorporates role-playing and massively multiplayer online game elements.

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5.

The original Destiny 2 includes on-the-fly matchmaking that allowed players to communicate only with other players with whom they were "matched" by the game.

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6.

In Destiny 2 the factions now compete against each other in the Faction Rally, which is a periodic event that lasts for one week.

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7.

Destiny 2 is trapped in a crystal encasement by Mara Sov, and makes a deal to return the real Osiris if Mara agrees to exorcise her worm using the Techeuns.

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8.

Sequel to Destiny 2 was first mentioned in November 2014, two months after the original released, by Activision chief executive officer Eric Hirshberg, where he said "Work has begun on future expansion packs as well as on our next full game release".

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9.

Destiny 2 has an improvement with its servers, which are a combination of dedicated servers and peer-to-peer networking.

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10.

For Destiny 2, Bungie shifted their focus to in-game storytelling, which was something the original was criticized for lacking.

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11.

Destiny 2 was released worldwide for the PlayStation 4 and the Xbox One on September 6,2017, and the Microsoft Windows version released worldwide on October 24.

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12.

Per an exclusivity agreement with Sony Interactive Entertainment that began with the original Destiny, the PlayStation 4 version of Destiny 2 featured timed-exclusive content until late 2018; PS4 exclusive content ended with the release of the Shadowkeep expansion in October 2019.

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13.

Further, Destiny 2 introduced a battle pass system lasting for each season, featuring two tiers of rewards, which include weapons, cosmetics, and in-game materials and currency, for playing various activities during that season.

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14.

However, they will periodically unvault some of these areas and activities, including updated versions of areas and activities from the original Destiny 2, to give players opportunities to complete quests and triumphs associated with them over time.

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15.

Bungie stated that their plan was to provide post-release content at a quicker rate than that of the original Destiny 2, which was criticized for not having enough content post-launch and between each of its expansions releases.

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16.

Bungie announced the Destiny 2 Expansion Pass prior to launch, which granted access to the first two expansions of the game.

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17.

Forsaken began a seasonal cycle of content for Destiny 2, introducing new story content, activities, and gear, some which required purchase of the season pass.

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18.

The expansion, which began Year 3 of Destiny 2, sees players return to the Moon, an area that was featured in the first game.

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19.

Year 4 of Destiny 2 began with the large expansion titled Beyond Light on November 10,2020 ; Bungie described this release as the start of a new era for the franchise.

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20.

The expansion introduces a new location, Jupiter's icy moon Europa, reintroduces Earth's Cosmodrome area from the original Destiny 2, and moved some older locations into the DCV, including Io, Mars, Mercury, Titan, and the Leviathan, which Bungie described as helping to better manage current content in the game in anticipation of future updates.

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21.

Beyond Light represented a major shift in the storytelling approach to Destiny 2 which had been experimented with in the Season of Arrivals, the last season of Shadowkeep.

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22.

Destiny 2 received "generally favorable" reviews, according to review aggregator Metacritic.

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23.

Destiny 2 was critical of the award system stating that it "separates the excitement of new gear from the moment of victory", as it does not offer most loot until a full completion.

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24.

Slead of EGM said that "the bread and butter of Destiny 2 is still these post-campaign quests", referring to Strikes and the weekly Nightfall activity.

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25.

Destiny 2 was praised for its improvements to the story and easier access to the universe's lore.

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26.

Destiny 2 sold 50,263 copies on PlayStation 4 within its first week on sale in Japan, which placed it at number one on the weekly sales charts.

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27.

Destiny 2 was the second highest-grossing console game of 2017 in North America, and was Activision's biggest PC release based on units sold.

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