15 Facts About Luigi's Mansion

1.

Luigi's Mansion is a 2001 action-adventure game developed and published by Nintendo.

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2.

Luigi's Mansion received a positive critical reception overall, with reviewers praising the sound and the gameplay, but criticizing its short length.

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3.

Once the final boss of Luigi's Mansion is defeated, the player is given a rating during the end credits, based on the amount of treasure Luigi has found.

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4.

Luigi's Mansion informs Mario and they agree to meet up outside the mansion that evening.

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5.

Luigi's Mansion explains the mansion is supernatural in origin and only appeared a few days prior.

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6.

Original plan for Luigi's Mansion involved a game where the levels revolved around a large mansion or complex.

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7.

The main theme of Luigi's Mansion was orchestrated and arranged by Shogo Sakai for Super Smash Bros.

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8.

Luigi's Mansion received an award for its audio by BAFTA Interactive Entertainment Awards in 2002.

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9.

All GameCube systems support the display of stereoscopic 3D, and Luigi's Mansion was planned to utilize this feature; however, 3D televisions were not widespread at the time, and it was deemed that compatible displays would be too cost-prohibitive for the consumer.

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10.

Commercially, Luigi's Mansion is the most successful GameCube launch title and the best-selling game of November 2001.

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11.

Critically, Luigi's Mansion was positively received, with reviewers praising the game's graphics, design, and gameplay.

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12.

Luigi's Mansion was awarded the 2002 BAFTA Interactive Entertainment Award for audio.

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13.

Luigi's Mansion introduces two characters, Professor Elvin Gadd, or E Gadd for short, and King Boo.

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14.

Luigi's Mansion appears as a playable character skin in Super Mario Maker.

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15.

All regional releases of the remake incorporate elements from the PAL version's Hidden Luigi's Mansion, increasing the difficulty of the second quest in the North American and Japanese versions.

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