19 Facts About Mojang

1.

Mojang Studios is a Swedish video game developer based in Stockholm.

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2.

Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications for the Minecrafts development.

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3.

Apart from Minecraft, Mojang Studios has developed Caller's Bane, Crown and Council, and further games in the Minecraft franchise: Minecraft Dungeons, the upcoming Minecraft Legends, and the cancelled Minecraft Earth.

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4.

Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009.

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5.

Mojang had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

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6.

Mojang departed the company when he was barred from creating games in his free time.

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7.

Mojang turned down the offer and instead contacted Jakob Porser, a former colleague from King.

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8.

The continued success led Mojang to start the development of a new version for mobile devices.

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9.

Kaplan stated in May 2011 that, due to many such requests in the past, Mojang was planning to publish or co-publish games from other indie game studios.

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10.

Phil Spencer, the head of Microsoft's Xbox division, urged Microsoft's newly appointed chief executive Satya Nadella to purchase Mojang to set out "a pretty bold vision" for Microsoft's gaming business.

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11.

Mojang first approached Mojang regarding a potential acquisition in June 2014, making its first offer shortly thereafter.

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12.

Under the oversight of Microsoft's Matt Booty, Mojang's integration was minimal, leaving its operations independent but backed by Microsoft's financial and technical capabilities.

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13.

Mojang discontinued support for Scrolls online services in February 2018 and re-released the game under a free-to-play model and with the name Caller's Bane in June.

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14.

On 17 May 2020, Minecrafts eleventh anniversary, Mojang announced its rebranding to Mojang Studios, aiming to reflect its multi-studio structure, and introduced a new logo.

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15.

Mojang partnered with Humble Bundle in 2012 to launch Mojam, a game jam event to raise money for charity, as part of which Mojang developed the shoot 'em up mini-game Catacomb Snatch.

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16.

Mojang hired two new programmers to work on the game, while a prototype was created by Persson.

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17.

Kaplan lamented that the staff at Mojang had felt more like consultants on the project, rather than its designers.

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18.

Mojang Studios cited the ongoing COVID-19 pandemic as primary reason for the game's closure, as its effects conflicted with the game's concept.

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19.

On 20 July 2012, Uniloc, a company specialising in digital rights management technologies, filed a lawsuit against Mojang, stating that the licence verification system in Minecrafts Android version infringed on one of Uniloc's patents.

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