19 Facts About Neversoft

1.

Neversoft Entertainment, Inc was an American video game developer based in Woodland Hills, California.

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2.

Neversoft developed a Spider-Man game for the PlayStation the following year, along with six Tony Hawk's games over the next several years.

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3.

The last game in the franchise by Neversoft was Guitar Hero: Warriors of Rock in 2010, which received mixed reviews and sold poorly.

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4.

Neversoft was founded in July 1994 by three employees of Malibu Interactive, a division of Malibu Comics based in Westlake Village, California.

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5.

Neversoft teamed up with Mick West, a game programmer, who had just completed working on BattleTech: A Game of Armored Combat for the Genesis, and Chris Ward, a video game artist.

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6.

Neversoft began work on the game design and moved into offices in Woodland Hills, California.

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7.

Skeleton Warriors was finished in time for the 1995 holiday season and Neversoft began looking for other work while they ported Skeleton Warriors to the PlayStation in 1996.

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8.

Neversoft continued to expand during 1996, expanding to over twenty employees.

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9.

Towards the end of 1996, Neversoft sold the idea for Big Guns to Sony Computer Entertainment and they began development.

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10.

Neversoft spent the next few months shopping around their technology, meeting with numerous companies and looking for work.

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11.

In January 1998, just as Neversoft was about to run out of money, they had a meeting with Activision, who were looking for someone to re-develop Apocalypse, a failed internal project.

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12.

From 1999 to 2007, Neversoft developed nine Tony Hawk's Pro Skater games and increased their employees to over 150.

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13.

In 2005, Neversoft developed a Western action-adventure open world game entitled Gun, alongside Beenox and Rebellion Developments.

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14.

Neversoft developed several games in the franchise, breaking several records with Guitar Hero III: Legends of Rock.

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15.

In May 2014 it was reported that Neversoft had been merged with Call of Duty creators Infinity Ward to create what was internally referred to as a "super-studio".

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16.

Neversoft was now developing two major games in parallel, and expanded into two large teams.

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17.

Neversoft began work on Tony Hawk's Pro Skater 3 specifically for the PlayStation 2.

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18.

In 2003 Neversoft reworked the game with a more story-oriented approach in Tony Hawk's Underground, followed by a sequel in Tony Hawk's Underground 2 in 2004.

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19.

Neversoft became the developer for the Guitar Hero series beginning with Guitar Hero III: Legends of Rock for the Xbox 360 and PlayStation 3 consoles, using their in-house game engine made from scratch instead of Harmonix's engine.

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