13 Facts About Infinity Ward

1.

All of the 22 original team members of Infinity Ward came from the team that had worked on Medal of Honor: Allied Assault while at 2015, Inc Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company.

FactSnippet No. 1,633,372
2.

Infinity Ward went on to make Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, the Modern Warfare reboot, and its sequel.

FactSnippet No. 1,633,373
3.

Infinity Ward was founded as an Activision division by Grant Collier, Jason West, and Vince Zampella in 2002.

FactSnippet No. 1,633,374
4.

Dissatisfied with the current contract they had under EA, Collier, West, and Zampella engaged with Activision to help establish Infinity Ward, which became one of the primary studios within Activision for the competing Call of Duty series.

FactSnippet No. 1,633,375
5.

Infinity Ward agreed to prepare Call of Duty 2 for release in the last quarter of 2005.

FactSnippet No. 1,633,376
6.

Much of the focus of Infinity Ward's development was improving its game engine to include realistic special effects, such as smoke grenades to hinder sight, or bullets piercing through weak materials.

FactSnippet No. 1,633,377
7.

At this point, Activision brought in Treyarch, one of their internal studios, to help develop additional Call of Duty games, with Infinity Ward spending the time and effort to improve the game's engine for one game, and Treyarch using the updated engine to create a new title.

FactSnippet No. 1,633,378
8.

Treyarch released the next sequel Call of Duty 3 while Infinity Ward itself developed Call of Duty 4: Modern Warfare, which instead of taking place during World War II, was set in a contemporary period with a fictional conflict between superpowers.

FactSnippet No. 1,633,379
9.

Several dozen of Infinity Ward's employees resigned in the following months, many taking up positions at Respawn.

FactSnippet No. 1,633,380
10.

Infinity Ward presently operates in four locations – California, Texas, Poland, and Mexico.

FactSnippet No. 1,633,381
11.

In 2010, Infinity Ward was ranked third by Develop 100 only running up to developer Nintendo and Bungie for the top 100 developers based on the sales of their games in the UK.

FactSnippet No. 1,633,382
12.

Infinity Ward used an enhanced version of the id Tech 3 engine from Quake III Arena for the first Call of Duty in 2003.

FactSnippet No. 1,633,383
13.

For Call of Duty 2, Infinity Ward heavily modified the engine, featuring more powerful visuals and DirectX 9 support, and was known internally as the "IW" game engine.

FactSnippet No. 1,633,384