Princess Crown is an action role-playing game developed by Atlus and published by Sega that was released only in Japan.
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Princess Crown continued to influence Kamitani's career, leading to the founding of his company Vanillaware and the development of the spiritual successor Odin Sphere.
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Princess Crown is a two-dimensional side-scrolling action role-playing game where the player takes control of four different characters across multiple scenarios.
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Princess Crown opens with the warrior queen Elfaran De Valendia defeating an evil demon who sought royal blood to resurrect its master Lalva.
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Princess Crown joined a friend at an unnamed development company based in Osaka; initially focused on adult video games, the company was branching out into other genres.
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Princess Crown was originally envisioned as a life simulation game similar to Princess Maker 2, with players raising a female character and multiple possible endings stemming from their choices.
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Princess Crown saw the beginning of a style used in his later games of women taking the lead role.
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Sequel to Princess Crown was being drafted by Kamitani during the later development phase and into 1998.
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The sequel was eventually redesigned by Kamitani as the 2D action role-playing game Dragon's Princess Crown, and was released in 2013 to critical and commercial success.
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