16 Facts About Secret Level

1.

Sega Studios San Francisco, formerly known as Secret Level, Inc, was an American video game developer based in San Francisco, California.

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2.

Secret Level ported and developed original game titles, and was known for their tools and technology expertise.

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3.

Secret Level took on a wide variety of work for hire projects that focused on either art or programming.

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4.

Secret Level developed several commercial tools for authoring game UI and menus.

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5.

Secret Level wrote the first Unreal export tools for Maya in 2002.

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6.

Secret Level Tools developed Strobe: Flash for Games SDK as a UI solution for game developers in 2000.

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7.

Secret Level used the game as an opportunity to grow its art department significantly.

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8.

Secret Level used the game as an opportunity to grow its game design department significantly.

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9.

Secret Level was unable to get an acceptable frame rate for the PS2 version of the game and that release was canceled in late 2005.

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10.

Secret Level became Ageia's first NovodeX solution development house in March 2005.

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11.

Secret Level released Sidecar in late 2005, an SDK and authoring environment for game UI and menus.

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12.

Secret Level began work on Golden Axe in summer 2005 for Sega and rapidly made progress with development of both the game and a new game engine.

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13.

Secret Level developed Iron Man, Iron Man 2, and Golden Axe: Beast Rider for the PlayStation 3 and Xbox 360.

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14.

Secret Level developed voice over IP solution for the USB headsets that shipped with SOCOM US Navy SEALs in August 2002.

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15.

Secret Level was responsible for bringing the Unreal Engine 1 technology to the Dreamcast, and UE2 to the PlayStation 2 and the Gamecube.

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16.

Secret Level provided product support directly to developers using the technology, and was a part of the Unreal Developer Network.

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