Voodoo Graphics stated that Glide's creation was because it found that no existing APIs at the time could fully utilize the chip's capabilities.
FactSnippet No. 541,383 |
Voodoo Graphics stated that Glide's creation was because it found that no existing APIs at the time could fully utilize the chip's capabilities.
FactSnippet No. 541,383 |
Voodoo Graphics manufactured only the chips and some reference boards, and initially did not sell any product to consumers; rather, it acted as an OEM supplier for graphics card companies, which designed, manufactured, marketed, and sold their own graphics cards including the Voodoo chipset.
FactSnippet No. 541,384 |
Rush had the same specifications as Voodoo Graphics, but did not perform as well because the Rush chipset had to share memory bandwidth with the CRTC of the 2D chip.
FactSnippet No. 541,386 |
Many users even preferred Voodoo Graphics2's dedicated purpose, because they were free to use the quality 2D card of their choice as a result.
FactSnippet No. 541,387 |
Voodoo Graphics2 introduced Scan-Line Interleave, in which two Voodoo Graphics2 boards were connected together, each drawing half the scan lines of the screen.
FactSnippet No. 541,388 |
Acquisition of STB was one of the main contributors to 3dfx's downfall; the Voodoo Graphics 3 became the first 3dfx chip to be developed in-house rather than by third-party manufacturers, which were a significant source of revenue for the company.
FactSnippet No. 541,390 |
Originally, this was just a Voodoo Graphics3 modified to support newer technologies and higher clock speeds, with performance estimated to be around the level of the RIVA TNT2.
FactSnippet No. 541,392 |
Voodoo Graphics 4 was beaten in almost all areas by the GeForce 2 MX—a low-cost board sold mostly as an OEM part for computer manufacturers—and the Radeon VE.
FactSnippet No. 541,393 |