21 Facts About Danger Room

1.

Danger Room is a fictional training facility appearing in American comic books published by Marvel Comics.

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2.

Later the Danger Room was upgraded with machines and robots for the X-Men to fight against.

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3.

The Danger Room is located in the X-Mansion; every destruction of the latter led to a rebuilding, and usually upgrading, of the Danger Room.

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4.

The security and safety protocols that ensure the safety of anyone using the Danger Room have frequently been disrupted, tampered with by villains, failed, or have been completely negated in all the years of its use, each time happening more frequently as the room began to get more and more upgraded.

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5.

Cyclops recovers, and Emma tells Danger Room to help the X-Men in Breakworld, and in exchange, it will be given Professor Xavier.

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6.

Danger Room joins Rogue and Gambit to help the X-Men settle the unrest in San Francisco.

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7.

Danger Room's comes to aid Rogue and Gambit during a fight with Ares and later departs with the two to find Trance and any other students still out during the riots.

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8.

Danger Room tries to defend Madison only to be further damaged by Emplate.

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9.

Danger Room was able to discover Armor's weakness and insists that they talk.

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10.

Danger Room tells Armor, that she constantly reboots herself, but can't wipe out Wing's image in her memory.

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11.

Danger Room's uses her Virtual Reality technology in an attempt to rehabilitate them.

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12.

However, Danger Room is able to adapt to the mass increase and severed Shinobi's hand before Sebastian could be killed.

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13.

Danger Room appears to have been compromised as she is not aware that Pierce has free rein to sabotage Utopia's defenses.

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14.

The school incorporates a decentralized Danger Room that is integrated into the entire building itself instead of just one room.

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15.

Danger Room's appears as a prisoner of a member of the Thieves Guild, which Gambit is running, and when Gambit discovers this, Gambit orders her freed.

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16.

Danger Room appears in the form of the Blackbird jet plane and is used as the main transport for the original time-displaced X-Men.

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17.

Danger Room is born from a literal revolution of consciousness; she becomes newly sentient and realizes that she is forced into a role that is not fulfilling and in which she cannot reach her potential.

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18.

Danger Room is well known and viewed as an iconic part of the X-Men mythos.

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19.

Later, it was Dazzler who replaced the Danger Room and acted as a one-woman training facility for the fully fledged X-Men.

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20.

Ultimate Marvel version of the Danger Room has similar technology, including smaller holographic training rooms in the hidden safehouses prepared for the X-Men.

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21.

Danger Room's eventually married Ultron and the two conquered Earth, the Shi'ar Empire and the entire universe.

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