Halo Wars is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios for the Xbox 360 video game console.
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Halo Wars is a real-time strategy video game developed exclusively for the Xbox 360 console, in which players command armies from a bird's-eye view of the battlefield.
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Halo Wars takes place in the science fictional universe of the Halo series, during the 26th century.
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Halo Wars determines that the facility is an interstellar map, and recognizes a set of coordinates that points to the human colony of Arcadia.
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Computer game developer Bungie conceived Halo Wars: Combat Evolved as a real-time strategy game in which players would tactically control units and vehicles in a three-dimensional environment.
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Halo Wars was officially announced at Microsoft's X06 media briefing on September 27,2006, with a pre-rendered trailer created by Blur Studio.
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Halo Wars was exhibited at the Electronic Entertainment Expo in 2007 and 2008.
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Halo Wars music was composed by Stephen Rippy, the composer for all of the Age of Empires games.
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Halo Wars felt that scoring for science fiction was a change of pace from his previous work, which was written for historical settings.
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Four tracks from Halo Wars were included as a preview on a bonus DVD bundled with Halo Trilogy—The Complete Original Soundtracks, a December 2008 compilation of previous Halo music.
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Pre-release playable demo for Halo Wars was first mentioned in the October 2007 issue of Official Xbox Magazine, and it became available for download on February 5,2009; redemption codes for early access were given starting January 29.
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On release, Halo Wars reached second place on the United Kingdom weekly sales charts behind Killzone 2.
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Halo Wars stated that Robot would work on balance issues, bug fixes, and other patches.
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Critics were split on whether Halo Wars was a successful console translation of the RTS genre.
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